AsteroidGame/Assets/UI
Stedd f89ab59fdf Changed to using Runtime sets
Handlers are now using runtime sets instead of owning lists.
Entities that are instantiated assign themselves to their respective Runtime sets.

Heavily inspired by:
https://www.youtube.com/watch?v=raQ3iHhE_Kk
https://github.com/roboryantron/Unite2017
2022-10-01 17:59:06 +02:00
..
Documents Initial Build Menu 2022-09-18 23:02:39 +02:00
BuildMenuUiController.cs Changed to using Runtime sets 2022-10-01 17:59:06 +02:00
BuildMenuUiController.cs.meta Initial Build Menu 2022-09-18 23:02:39 +02:00
BuildingButton.cs Project cleanup 2022-10-01 13:31:32 +02:00
BuildingButton.cs.meta Initial Build Menu 2022-09-18 23:02:39 +02:00
Documents.meta Initial Build Menu 2022-09-18 23:02:39 +02:00
UserInterface.prefab Project cleanup 2022-10-01 13:31:32 +02:00
UserInterface.prefab.meta Project cleanup 2022-10-01 13:31:32 +02:00