AsteroidGame/Assets/Entities/ScriptableObjects/SStructureBaseRuntimeSet.cs

10 lines
278 B
C#

using AsteroidGame.ScriptableObjects;
using UnityEngine;
namespace AsteroidGame.Entities
{
[CreateAssetMenu(fileName = "newStructureBaseRuntimeSet", menuName = "RuntimeSet/StructureBase")]
public class SStructureBaseRuntimeSet : SRuntimeSet<StructureBase>
{
}
}