AsteroidGame/Assets/Entities/Scripts
Stedd 328dea759f Added a PowerLost BoolReference to prevent looping over _activePowerStructures twice in PowerHandler 2024-10-06 11:50:48 +02:00
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EnemyBase.cs using cleanup 2024-10-05 17:10:03 +02:00
EnemyBase.cs.meta Reorganizing and renaming 2023-10-08 16:50:59 +02:00
EnemySpawner.cs Added simple enemy spawner 2024-10-05 18:54:10 +02:00
EnemySpawner.cs.meta Added simple enemy spawner 2024-10-05 18:54:10 +02:00
EntityBase.cs Added simple death mechanic 2024-10-05 17:06:31 +02:00
EntityBase.cs.meta WIP PowerSystem 2022-10-06 00:35:57 +02:00
PowerBase.cs Added a PowerLost BoolReference to prevent looping over _activePowerStructures twice in PowerHandler 2024-10-06 11:50:48 +02:00
PowerBase.cs.meta WIP PowerSystem 2022-10-06 00:35:57 +02:00
Targeter.cs Added debug functions 2024-10-05 17:19:15 +02:00
Targeter.cs.meta Some cleanups 2022-10-06 00:40:50 +02:00