AsteroidGame/Assets/Entities/ScriptableObjects/SoStructureBaseList.cs

12 lines
338 B
C#

using System.Collections.Generic;
using AsteroidGame.Entities;
using UnityEngine;
namespace AsteroidGame.ScriptableObjects
{
[CreateAssetMenu(fileName = "newStructureList", menuName = "Structures/StructureList")]
public class SoStructureBaseList : ScriptableObject
{
public List<StructureBase> _structureList;
}
}