AsteroidGame/Assets/InputSystem/ReadInputExample.cs

20 lines
326 B
C#

using UnityEngine;
using UnityEngine.InputSystem;
namespace InputSystem
{
public class ReadInputExample : MonoBehaviour
{
public void OnClick()
{
print("Click!");
}
public void OnMove(InputValue value)
{
print(value.Get<Vector2>());
}
}
}