18 lines
464 B
C#
18 lines
464 B
C#
using UnityEngine;
|
|
|
|
namespace AsteroidGame.Entities
|
|
{
|
|
[CreateAssetMenu(fileName = "newTargeterConfiguration", menuName = "Configuration/Targeter")]
|
|
public class SoTargeterConfig : ScriptableObject
|
|
{
|
|
public float _range;
|
|
public TargetStrategy _selectedTargetStrategy;
|
|
public SoEntityBaseRuntimeSet _activeEntities;
|
|
|
|
public enum TargetStrategy
|
|
{
|
|
LowestRange,
|
|
LowestHealth
|
|
};
|
|
}
|
|
} |