AsteroidGame/Assets/Entities/Structures/Scripts/StructureBase.cs

26 lines
533 B
C#

using System;
using AsteroidGame.Entities;
using UnityEngine;
namespace AsteroidGame.Entities.Structures.Scripts
{
public class StructureBase : EntityBase
{
[Header("StructureInformation")] [SerializeField]
protected string name;
[Header("BuildParameters")] [SerializeField]
protected int cost;
[SerializeField] protected float buildTimer;
#region Publics
public string Name { get; set; }
public int Cost { get; set; }
#endregion
}
}