AsteroidGame/Assets/InputSystem/CameraControllActions.cs

277 lines
10 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
// version 1.11.1
// from Assets/InputSystem/CameraControllActions.inputactions
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Utilities;
public partial class @CameraControllActions: IInputActionCollection2, IDisposable
{
public InputActionAsset asset { get; }
public @CameraControllActions()
{
asset = InputActionAsset.FromJson(@"{
""name"": ""CameraControllActions"",
""maps"": [
{
""name"": ""Camera"",
""id"": ""e56b92c5-8fd9-4498-967b-a8a289d2ea2d"",
""actions"": [
{
""name"": ""Movement"",
""type"": ""Value"",
""id"": ""6d1751e7-bc18-45f3-ba28-1945c0630170"",
""expectedControlType"": ""Vector2"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": true
},
{
""name"": ""RotateCamera"",
""type"": ""Value"",
""id"": ""78a37640-f3de-4ef4-8ce2-48f71344fbad"",
""expectedControlType"": ""Vector2"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": true
},
{
""name"": ""ZoomCamera"",
""type"": ""Value"",
""id"": ""21086730-75a8-43cc-8b53-0ee2b54bf01f"",
""expectedControlType"": ""Vector2"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": true
}
],
""bindings"": [
{
""name"": ""2D Vector"",
""id"": ""47f89b9c-94ea-4afd-afcb-3b77e0ec6033"",
""path"": ""2DVector"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Movement"",
""isComposite"": true,
""isPartOfComposite"": false
},
{
""name"": ""up"",
""id"": ""34de0da3-759c-4218-b44d-920d156ddf0e"",
""path"": ""<Keyboard>/w"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Movement"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""down"",
""id"": ""f9926638-c705-4e78-8b9a-ff59ab5326ec"",
""path"": ""<Keyboard>/s"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Movement"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""left"",
""id"": ""53b6113e-e4f1-4b87-80a5-19c43df102c7"",
""path"": ""<Keyboard>/a"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Movement"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""right"",
""id"": ""aa5061e6-662a-4969-b742-18ef7f2332e5"",
""path"": ""<Keyboard>/d"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Movement"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": """",
""id"": ""305c7967-8fb9-4245-9d9f-70e40c553777"",
""path"": ""<Mouse>/delta"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""RotateCamera"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""cd712463-c5f3-49e7-877c-51c6f3440413"",
""path"": ""<Mouse>/scroll"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""ZoomCamera"",
""isComposite"": false,
""isPartOfComposite"": false
}
]
}
],
""controlSchemes"": []
}");
// Camera
m_Camera = asset.FindActionMap("Camera", throwIfNotFound: true);
m_Camera_Movement = m_Camera.FindAction("Movement", throwIfNotFound: true);
m_Camera_RotateCamera = m_Camera.FindAction("RotateCamera", throwIfNotFound: true);
m_Camera_ZoomCamera = m_Camera.FindAction("ZoomCamera", throwIfNotFound: true);
}
~@CameraControllActions()
{
UnityEngine.Debug.Assert(!m_Camera.enabled, "This will cause a leak and performance issues, CameraControllActions.Camera.Disable() has not been called.");
}
public void Dispose()
{
UnityEngine.Object.Destroy(asset);
}
public InputBinding? bindingMask
{
get => asset.bindingMask;
set => asset.bindingMask = value;
}
public ReadOnlyArray<InputDevice>? devices
{
get => asset.devices;
set => asset.devices = value;
}
public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
public bool Contains(InputAction action)
{
return asset.Contains(action);
}
public IEnumerator<InputAction> GetEnumerator()
{
return asset.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
public void Enable()
{
asset.Enable();
}
public void Disable()
{
asset.Disable();
}
public IEnumerable<InputBinding> bindings => asset.bindings;
public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
{
return asset.FindAction(actionNameOrId, throwIfNotFound);
}
public int FindBinding(InputBinding bindingMask, out InputAction action)
{
return asset.FindBinding(bindingMask, out action);
}
// Camera
private readonly InputActionMap m_Camera;
private List<ICameraActions> m_CameraActionsCallbackInterfaces = new List<ICameraActions>();
private readonly InputAction m_Camera_Movement;
private readonly InputAction m_Camera_RotateCamera;
private readonly InputAction m_Camera_ZoomCamera;
public struct CameraActions
{
private @CameraControllActions m_Wrapper;
public CameraActions(@CameraControllActions wrapper) { m_Wrapper = wrapper; }
public InputAction @Movement => m_Wrapper.m_Camera_Movement;
public InputAction @RotateCamera => m_Wrapper.m_Camera_RotateCamera;
public InputAction @ZoomCamera => m_Wrapper.m_Camera_ZoomCamera;
public InputActionMap Get() { return m_Wrapper.m_Camera; }
public void Enable() { Get().Enable(); }
public void Disable() { Get().Disable(); }
public bool enabled => Get().enabled;
public static implicit operator InputActionMap(CameraActions set) { return set.Get(); }
public void AddCallbacks(ICameraActions instance)
{
if (instance == null || m_Wrapper.m_CameraActionsCallbackInterfaces.Contains(instance)) return;
m_Wrapper.m_CameraActionsCallbackInterfaces.Add(instance);
@Movement.started += instance.OnMovement;
@Movement.performed += instance.OnMovement;
@Movement.canceled += instance.OnMovement;
@RotateCamera.started += instance.OnRotateCamera;
@RotateCamera.performed += instance.OnRotateCamera;
@RotateCamera.canceled += instance.OnRotateCamera;
@ZoomCamera.started += instance.OnZoomCamera;
@ZoomCamera.performed += instance.OnZoomCamera;
@ZoomCamera.canceled += instance.OnZoomCamera;
}
private void UnregisterCallbacks(ICameraActions instance)
{
@Movement.started -= instance.OnMovement;
@Movement.performed -= instance.OnMovement;
@Movement.canceled -= instance.OnMovement;
@RotateCamera.started -= instance.OnRotateCamera;
@RotateCamera.performed -= instance.OnRotateCamera;
@RotateCamera.canceled -= instance.OnRotateCamera;
@ZoomCamera.started -= instance.OnZoomCamera;
@ZoomCamera.performed -= instance.OnZoomCamera;
@ZoomCamera.canceled -= instance.OnZoomCamera;
}
public void RemoveCallbacks(ICameraActions instance)
{
if (m_Wrapper.m_CameraActionsCallbackInterfaces.Remove(instance))
UnregisterCallbacks(instance);
}
public void SetCallbacks(ICameraActions instance)
{
foreach (var item in m_Wrapper.m_CameraActionsCallbackInterfaces)
UnregisterCallbacks(item);
m_Wrapper.m_CameraActionsCallbackInterfaces.Clear();
AddCallbacks(instance);
}
}
public CameraActions @Camera => new CameraActions(this);
public interface ICameraActions
{
void OnMovement(InputAction.CallbackContext context);
void OnRotateCamera(InputAction.CallbackContext context);
void OnZoomCamera(InputAction.CallbackContext context);
}
}