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2 changed files with 46 additions and 4 deletions

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@ -1,7 +1,50 @@
namespace AsteroidGame.Entities.Enemies.Scripts using UnityEngine;
using AsteroidGame.Interfaces;
namespace AsteroidGame.Entities.Enemies
{ {
public class EnemyBase : EntityBase public class EnemyBase : MonoBehaviour, IDamageable
{
// Start is called before the first frame update
void Start()
{ {
} }
// Update is called once per frame
void Update()
{
}
public void ModifyHealth(int healthChange)
{
throw new System.NotImplementedException();
}
public void SetHealth(int newHealth)
{
throw new System.NotImplementedException();
}
public void SetMaxHealth(int newHealth)
{
throw new System.NotImplementedException();
}
public int GetHealth()
{
throw new System.NotImplementedException();
}
public int GetMaxHealth()
{
throw new System.NotImplementedException();
}
public float GetHealthFactor()
{
throw new System.NotImplementedException();
}
}
} }

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@ -4,8 +4,7 @@
"references": [ "references": [
"GUID:bc7863ca0989b494d84426bfd28432fa", "GUID:bc7863ca0989b494d84426bfd28432fa",
"GUID:857695c8a9ee988459c9b50e4e75e660", "GUID:857695c8a9ee988459c9b50e4e75e660",
"GUID:17a5862fcd6383b4b97bad4dcb1e2e5d", "GUID:17a5862fcd6383b4b97bad4dcb1e2e5d"
"GUID:f26d68a0bdefa1043b120b820f55e190"
], ],
"includePlatforms": [], "includePlatforms": [],
"excludePlatforms": [], "excludePlatforms": [],