Renamed TargetFinder function

This commit is contained in:
Stedd 2024-10-05 17:07:38 +02:00
parent 1719b56d8a
commit d4e9bde59d
3 changed files with 3 additions and 3 deletions

View File

@ -46,7 +46,7 @@ namespace AsteroidGame.Entities
private void Update() private void Update()
{ {
if (Targeter.FindTarget()) if (Targeter.FoundTarget())
{ {
foreach (var weapon in Weapons) foreach (var weapon in Weapons)
{ {

View File

@ -34,7 +34,7 @@ namespace AsteroidGame.Entities
return TargetEntity; return TargetEntity;
} }
public bool FindTarget() public bool FoundTarget()
{ {
if (_activeTargetable == null || _activeTargetable.Count == 0) return false; if (_activeTargetable == null || _activeTargetable.Count == 0) return false;

View File

@ -34,7 +34,7 @@ namespace AsteroidGame.Entities
private void Update() private void Update()
{ {
if (Targeter.FindTarget()) if (Targeter.FoundTarget())
{ {
foreach (var weapon in Weapons) foreach (var weapon in Weapons)
{ {