Fixed a mistake in Turret OnEnable method

This commit is contained in:
Stedd 2024-10-05 17:08:01 +02:00
parent d4e9bde59d
commit 253f7b78d1
2 changed files with 2 additions and 2 deletions

View File

@ -25,7 +25,7 @@ namespace AsteroidGame.Entities
#endregion #endregion
protected void OnEnable() protected virtual void OnEnable()
{ {
_structureBaseSet.Add(this); _structureBaseSet.Add(this);
InitializePower(); InitializePower();

View File

@ -21,7 +21,7 @@ namespace AsteroidGame.Entities
[field: Header("Targeter")] [field: Header("Targeter")]
[field: SerializeField] public Targeter Targeter { get; set; } [field: SerializeField] public Targeter Targeter { get; set; }
protected void OnEnable() protected override void OnEnable()
{ {
base.OnEnable(); base.OnEnable();
InitializeTargeter(); InitializeTargeter();