Handlers updates
*Updated Input system for handlers, now scripts are not depentent on being a child of input system in the hierarchy *Minor cleanups *Changed hierarchy in scene (no longer children of inputsystem)
This commit is contained in:
parent
6cf37cbb19
commit
18a2fd7ef7
|
@ -1,4 +1,3 @@
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using AsteroidGame.Entities.Structures.Scripts;
|
using AsteroidGame.Entities.Structures.Scripts;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
@ -6,42 +5,51 @@ using UnityEngine.InputSystem;
|
||||||
|
|
||||||
namespace AsteroidGame.Handlers
|
namespace AsteroidGame.Handlers
|
||||||
{
|
{
|
||||||
public class BuildingHandler : MonoBehaviour
|
public class BuildingHandler : HandlerBase
|
||||||
{
|
{
|
||||||
[Header("Connections")] [SerializeField]
|
[Header("Connections")]
|
||||||
private Camera _camera;
|
[SerializeField] private new Camera camera ;
|
||||||
|
|
||||||
[Header("Assigned on start")] [SerializeField]
|
[Header("State")]
|
||||||
int buildingSelector = 0;
|
[SerializeField] private int buildingSelector;
|
||||||
|
|
||||||
[Header("Prefabs")] [SerializeField] private List<StructureBase> buildings = new List<StructureBase>();
|
[Header("Prefabs")]
|
||||||
|
[SerializeField] private List<StructureBase> buildings = new();
|
||||||
|
|
||||||
#region Private
|
#region Private
|
||||||
|
|
||||||
[SerializeField] private List<StructureBase> activeBuildings;
|
[SerializeField] private List<StructureBase> activeBuildings;
|
||||||
private Vector3 _tempVec;
|
private Vector3 _tempVec;
|
||||||
private Plane _buildPlane;
|
private Plane _buildPlane;
|
||||||
private StructureBase _tempSB;
|
private StructureBase _tempSb;
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
private void OnEnable()
|
|
||||||
|
protected override void OnEnable()
|
||||||
{
|
{
|
||||||
|
base.OnEnable();
|
||||||
activeBuildings.Clear();
|
activeBuildings.Clear();
|
||||||
|
camera = Camera.main;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnClick(InputValue value)
|
protected override void OnClick(InputAction.CallbackContext a)
|
||||||
|
{
|
||||||
|
PlaceBuilding();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void PlaceBuilding()
|
||||||
{
|
{
|
||||||
_buildPlane = new Plane(Vector3.up, Vector3.zero);
|
_buildPlane = new Plane(Vector3.up, Vector3.zero);
|
||||||
Ray ray = Camera.main.ScreenPointToRay(Mouse.current.position.ReadValue());
|
Ray ray = camera.ScreenPointToRay(Mouse.current.position.ReadValue());
|
||||||
if (_buildPlane.Raycast(ray, out float distance))
|
if (_buildPlane.Raycast(ray, out float distance))
|
||||||
{
|
{
|
||||||
_tempVec = ray.GetPoint(distance);
|
_tempVec = ray.GetPoint(distance);
|
||||||
}
|
}
|
||||||
|
|
||||||
_tempSB = Instantiate(buildings[buildingSelector], _tempVec, Quaternion.identity, transform);
|
_tempSb = Instantiate(buildings[buildingSelector], _tempVec, Quaternion.identity, transform);
|
||||||
|
|
||||||
activeBuildings.Add(_tempSB);
|
activeBuildings.Add(_tempSb);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -4,7 +4,7 @@ using UnityEngine.Pool;
|
||||||
|
|
||||||
namespace AsteroidGame.Handlers
|
namespace AsteroidGame.Handlers
|
||||||
{
|
{
|
||||||
public class EnemyHandler : MonoBehaviour
|
public class EnemyHandler : HandlerBase
|
||||||
{
|
{
|
||||||
[Header("Parameters")]
|
[Header("Parameters")]
|
||||||
[SerializeField] [Range(0.1f, 60f)] float spawnRate = 60f;
|
[SerializeField] [Range(0.1f, 60f)] float spawnRate = 60f;
|
||||||
|
|
|
@ -0,0 +1,33 @@
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.InputSystem;
|
||||||
|
|
||||||
|
namespace AsteroidGame.Handlers
|
||||||
|
{
|
||||||
|
public class HandlerBase : MonoBehaviour
|
||||||
|
{
|
||||||
|
|
||||||
|
private HandlerControls _handlerControls;
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
_handlerControls = new HandlerControls();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual void OnEnable()
|
||||||
|
{
|
||||||
|
_handlerControls.Player.Enable();
|
||||||
|
_handlerControls.Player.Click.performed += OnClick;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual void OnDisable()
|
||||||
|
{
|
||||||
|
_handlerControls.Player.Click.performed -= OnClick;
|
||||||
|
_handlerControls.Player.Disable();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual void OnClick(InputAction.CallbackContext a)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6e5fa0aaf29861743b120f4e08c5306d
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -5,7 +5,8 @@
|
||||||
"GUID:6055be8ebefd69e48b49212b09b47b2f",
|
"GUID:6055be8ebefd69e48b49212b09b47b2f",
|
||||||
"GUID:f26d68a0bdefa1043b120b820f55e190",
|
"GUID:f26d68a0bdefa1043b120b820f55e190",
|
||||||
"GUID:bc7863ca0989b494d84426bfd28432fa",
|
"GUID:bc7863ca0989b494d84426bfd28432fa",
|
||||||
"GUID:75469ad4d38634e559750d17036d5f7c"
|
"GUID:75469ad4d38634e559750d17036d5f7c",
|
||||||
|
"GUID:f008ecc6829887e478aeb5eb004eb01b"
|
||||||
],
|
],
|
||||||
"includePlatforms": [],
|
"includePlatforms": [],
|
||||||
"excludePlatforms": [],
|
"excludePlatforms": [],
|
||||||
|
|
|
@ -1,23 +1,29 @@
|
||||||
using TMPro;
|
using TMPro;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.SceneManagement;
|
using UnityEngine.SceneManagement;
|
||||||
|
using UnityEngine.Serialization;
|
||||||
|
|
||||||
namespace AsteroidGame.Handlers
|
namespace AsteroidGame.Handlers
|
||||||
{
|
{
|
||||||
public class ScoreHandler : MonoBehaviour
|
public class ScoreHandler : HandlerBase
|
||||||
{
|
{
|
||||||
[Header("UI")]
|
[Header("UI")]
|
||||||
[SerializeField] TextMeshProUGUI dispayBalance;
|
[SerializeField]
|
||||||
|
private TextMeshProUGUI displayBalance;
|
||||||
|
|
||||||
[Header("Parameters")]
|
[Header("Parameters")]
|
||||||
[SerializeField] int startHealth = 5;
|
[SerializeField]
|
||||||
[SerializeField] int startBalance = 100;
|
private int startHealth = 5;
|
||||||
|
[SerializeField]
|
||||||
|
private int startBalance = 100;
|
||||||
[Header("Stats")]
|
[Header("Stats")]
|
||||||
[SerializeField] int currentHealth;
|
[SerializeField]
|
||||||
[SerializeField] int currentBalance;
|
private int currentHealth;
|
||||||
public int CurrentBalance {get {return currentBalance;}}
|
[SerializeField]
|
||||||
|
private int currentBalance;
|
||||||
|
public int CurrentBalance => currentBalance;
|
||||||
|
|
||||||
void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
currentHealth = startHealth;
|
currentHealth = startHealth;
|
||||||
currentBalance = startBalance;
|
currentBalance = startBalance;
|
||||||
|
@ -30,13 +36,13 @@ namespace AsteroidGame.Handlers
|
||||||
CheckIfYouLost();
|
CheckIfYouLost();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ModifyHealth(int _amount)
|
public void ModifyHealth(int amount)
|
||||||
{
|
{
|
||||||
currentHealth += _amount;
|
currentHealth += amount;
|
||||||
CheckIfYouLost();
|
CheckIfYouLost();
|
||||||
}
|
}
|
||||||
|
|
||||||
void CheckIfYouLost(){
|
private void CheckIfYouLost(){
|
||||||
if(currentHealth <= 0)
|
if(currentHealth <= 0)
|
||||||
{
|
{
|
||||||
Debug.Log("You lost");
|
Debug.Log("You lost");
|
||||||
|
@ -44,20 +50,20 @@ namespace AsteroidGame.Handlers
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ModifyWealth(int _amount){
|
public void ModifyWealth(int amount){
|
||||||
currentBalance += _amount;
|
currentBalance += amount;
|
||||||
UpdateGUI();
|
UpdateGUI();
|
||||||
// Debug.Log($"Wealth modification. Change:{_amount}. Current: {wealthAmount}");
|
// Debug.Log($"Wealth modification. Change:{_amount}. Current: {wealthAmount}");
|
||||||
}
|
}
|
||||||
|
|
||||||
void Reload()
|
private void Reload()
|
||||||
{
|
{
|
||||||
int currentSceneIndex = SceneManager.GetActiveScene().buildIndex;
|
int currentSceneIndex = SceneManager.GetActiveScene().buildIndex;
|
||||||
SceneManager.LoadScene(currentSceneIndex);
|
SceneManager.LoadScene(currentSceneIndex);
|
||||||
}
|
}
|
||||||
|
|
||||||
void UpdateGUI(){
|
private void UpdateGUI(){
|
||||||
dispayBalance.text = $"Gold: {currentBalance.ToString()}";
|
displayBalance.text = $"Gold: {currentBalance.ToString()}";
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e2384c91225c2604da02a052608c9e03
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -8,7 +8,7 @@ ScriptedImporter:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
assetBundleVariant:
|
assetBundleVariant:
|
||||||
script: {fileID: 11500000, guid: 8404be70184654265930450def6a9037, type: 3}
|
script: {fileID: 11500000, guid: 8404be70184654265930450def6a9037, type: 3}
|
||||||
generateWrapperCode: 0
|
generateWrapperCode: 1
|
||||||
wrapperCodePath:
|
wrapperCodePath:
|
||||||
wrapperClassName:
|
wrapperClassName:
|
||||||
wrapperCodeNamespace:
|
wrapperCodeNamespace: AsteroidGame
|
|
@ -123,7 +123,7 @@ NavMeshSettings:
|
||||||
debug:
|
debug:
|
||||||
m_Flags: 0
|
m_Flags: 0
|
||||||
m_NavMeshData: {fileID: 0}
|
m_NavMeshData: {fileID: 0}
|
||||||
--- !u!1 &142965237
|
--- !u!1 &38176945
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
@ -131,120 +131,31 @@ GameObject:
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 142965241}
|
- component: {fileID: 38176946}
|
||||||
- component: {fileID: 142965240}
|
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: InputSystem
|
m_Name: Handlers
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
--- !u!114 &142965240
|
--- !u!4 &38176946
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 142965237}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 62899f850307741f2a39c98a8b639597, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_Actions: {fileID: -944628639613478452, guid: d126f168386ad6b4986b0d51ca34c3ca, type: 3}
|
|
||||||
m_NotificationBehavior: 1
|
|
||||||
m_UIInputModule: {fileID: 0}
|
|
||||||
m_DeviceLostEvent:
|
|
||||||
m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_DeviceRegainedEvent:
|
|
||||||
m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_ControlsChangedEvent:
|
|
||||||
m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_ActionEvents:
|
|
||||||
- m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_ActionId: 7a6c0190-d56d-4da5-bc75-c47ee4143d4c
|
|
||||||
m_ActionName: Player/Move[/XInputControllerWindows/leftStick,/Keyboard/w,/Keyboard/upArrow,/Keyboard/s,/Keyboard/downArrow,/Keyboard/a,/Keyboard/leftArrow,/Keyboard/d,/Keyboard/rightArrow]
|
|
||||||
- m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_ActionId: 7a8d4301-f9d3-4c1d-9691-a6080f8ae66f
|
|
||||||
m_ActionName: Player/Look[/XInputControllerWindows/rightStick,/Mouse/delta]
|
|
||||||
- m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_ActionId: c7463e6d-1380-4e73-9edf-f690e3eabd4e
|
|
||||||
m_ActionName: Player/Click[/XInputControllerWindows/rightTrigger,/Mouse/leftButton]
|
|
||||||
- m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_ActionId: 20ae2f11-0cff-4b9e-a8bc-9e4991614bbb
|
|
||||||
m_ActionName: UI/Navigate[/XInputControllerWindows/leftStick/up,/XInputControllerWindows/rightStick/up,/XInputControllerWindows/leftStick/down,/XInputControllerWindows/rightStick/down,/XInputControllerWindows/leftStick/left,/XInputControllerWindows/rightStick/left,/XInputControllerWindows/leftStick/right,/XInputControllerWindows/rightStick/right,/XInputControllerWindows/dpad,/Keyboard/w,/Keyboard/upArrow,/Keyboard/s,/Keyboard/downArrow,/Keyboard/a,/Keyboard/leftArrow,/Keyboard/d,/Keyboard/rightArrow]
|
|
||||||
- m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_ActionId: a852f158-148f-4764-923f-82ab136e1f9c
|
|
||||||
m_ActionName: UI/Submit[/Keyboard/enter,/XInputControllerWindows/buttonSouth]
|
|
||||||
- m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_ActionId: 2c8b2d4b-b9a6-4167-9b1c-c253dfb90ca1
|
|
||||||
m_ActionName: UI/Cancel[/Keyboard/escape,/XInputControllerWindows/buttonEast]
|
|
||||||
- m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_ActionId: fdeb066f-411a-48b2-9896-9409fee8baf3
|
|
||||||
m_ActionName: UI/Point[/Mouse/position]
|
|
||||||
- m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_ActionId: 05c47259-ced4-4daa-8dc2-9ccf26ff9632
|
|
||||||
m_ActionName: UI/Click[/Mouse/leftButton]
|
|
||||||
- m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_ActionId: 87290d81-61b6-491c-859f-4a1a31f60f1f
|
|
||||||
m_ActionName: UI/ScrollWheel[/Mouse/scroll]
|
|
||||||
- m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_ActionId: 97ad60d8-d5db-4a14-8a83-c27358422a2e
|
|
||||||
m_ActionName: UI/MiddleClick[/Mouse/middleButton]
|
|
||||||
- m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_ActionId: fa3293a2-4bbc-4f63-b1e8-aa0a7d75ea96
|
|
||||||
m_ActionName: UI/RightClick[/Mouse/rightButton]
|
|
||||||
- m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_ActionId: 35072b0b-93e9-4d04-bfe6-5ccaaae85338
|
|
||||||
m_ActionName: UI/TrackedDevicePosition
|
|
||||||
- m_PersistentCalls:
|
|
||||||
m_Calls: []
|
|
||||||
m_ActionId: e0014bd4-6f96-428c-abdb-daf443019be7
|
|
||||||
m_ActionName: UI/TrackedDeviceOrientation
|
|
||||||
m_NeverAutoSwitchControlSchemes: 0
|
|
||||||
m_DefaultControlScheme:
|
|
||||||
m_DefaultActionMap: Player
|
|
||||||
m_SplitScreenIndex: -1
|
|
||||||
m_Camera: {fileID: 0}
|
|
||||||
--- !u!4 &142965241
|
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 142965237}
|
m_GameObject: {fileID: 38176945}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 436649171}
|
|
||||||
- {fileID: 1158682046}
|
|
||||||
- {fileID: 1047643964}
|
- {fileID: 1047643964}
|
||||||
|
- {fileID: 1158682046}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 1
|
m_RootOrder: 2
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!4 &436649171 stripped
|
|
||||||
Transform:
|
|
||||||
m_CorrespondingSourceObject: {fileID: 8083988910661828847, guid: c2b4fe01faa847f4b976b5539477e1ec, type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 1191794244}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
--- !u!1 &1047643963
|
--- !u!1 &1047643963
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -274,8 +185,8 @@ Transform:
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 142965241}
|
m_Father: {fileID: 38176946}
|
||||||
m_RootOrder: 2
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!114 &1047643965
|
--- !u!114 &1047643965
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
|
@ -319,12 +230,12 @@ Transform:
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1158682045}
|
m_GameObject: {fileID: 1158682045}
|
||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 142965241}
|
m_Father: {fileID: 38176946}
|
||||||
m_RootOrder: 1
|
m_RootOrder: 1
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!114 &1158682047
|
--- !u!114 &1158682047
|
||||||
|
@ -349,7 +260,7 @@ PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Modification:
|
m_Modification:
|
||||||
m_TransformParent: {fileID: 142965241}
|
m_TransformParent: {fileID: 0}
|
||||||
m_Modifications:
|
m_Modifications:
|
||||||
- target: {fileID: 8083988910661828845, guid: c2b4fe01faa847f4b976b5539477e1ec, type: 3}
|
- target: {fileID: 8083988910661828845, guid: c2b4fe01faa847f4b976b5539477e1ec, type: 3}
|
||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
|
@ -357,7 +268,19 @@ PrefabInstance:
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8083988910661828847, guid: c2b4fe01faa847f4b976b5539477e1ec, type: 3}
|
- target: {fileID: 8083988910661828847, guid: c2b4fe01faa847f4b976b5539477e1ec, type: 3}
|
||||||
propertyPath: m_RootOrder
|
propertyPath: m_RootOrder
|
||||||
value: 0
|
value: 3
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8083988910661828847, guid: c2b4fe01faa847f4b976b5539477e1ec, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: -0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8083988910661828847, guid: c2b4fe01faa847f4b976b5539477e1ec, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: -0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8083988910661828847, guid: c2b4fe01faa847f4b976b5539477e1ec, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: -0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8083988910661828847, guid: c2b4fe01faa847f4b976b5539477e1ec, type: 3}
|
- target: {fileID: 8083988910661828847, guid: c2b4fe01faa847f4b976b5539477e1ec, type: 3}
|
||||||
propertyPath: m_LocalEulerAnglesHint.x
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
|
@ -604,7 +527,7 @@ PrefabInstance:
|
||||||
m_Modifications:
|
m_Modifications:
|
||||||
- target: {fileID: 8324879816836607384, guid: 534f8d15e0c83c646887bebfda2bdfd6, type: 3}
|
- target: {fileID: 8324879816836607384, guid: 534f8d15e0c83c646887bebfda2bdfd6, type: 3}
|
||||||
propertyPath: m_RootOrder
|
propertyPath: m_RootOrder
|
||||||
value: 2
|
value: 1
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8324879816836607384, guid: 534f8d15e0c83c646887bebfda2bdfd6, type: 3}
|
- target: {fileID: 8324879816836607384, guid: 534f8d15e0c83c646887bebfda2bdfd6, type: 3}
|
||||||
propertyPath: m_LocalPosition.x
|
propertyPath: m_LocalPosition.x
|
||||||
|
|
Loading…
Reference in New Issue