The Concalians were a highly religious people, whose culture was heavily influenced by the empire's two patron deities: Ammindur and Iomanae. While the empire allowed the worship of other deities - so long as said deities were not enemies of Ammindur or Iomanae - all citizens were nonetheless expected to also worship the two patron deities, and to hold them in a higher regard than any other deity.
Ammindur was the Concalian Empire's patron deity of might, courage, honor, and valor. He was their god of warfare and honorable and glorious combat, and seen as the god-patriarch of the empire. It was through his dogma that the concalians built their principles and rules in regards to war. As a people who put much emphasis on warfare, they put an equal emphasis on the proper way wars should be waged. Wars should be waged with purpose, and should be decisive. A war without purpose was seen as only slaughter, and a slow drawn out war of attrition was seen as senseless. Proper war could not be waged without peace, for a war can serve no purpose if it never ends. Enemies should be treated with dignity and respect, even in times of war. Foul play was seen as cowardly, such as attacking from the rear. Destroying the homes, families, livestock, or crops while the enemies were absent was also seen as cowardly, with such actions being punished harshly.
Ammindur taught courage, that one could retreat from a hopeless battle, but that one should never avoid battle. Those with a smooth tongue and fleet feet that would avoid all strife and never defend their beliefs would ultimately wreak more harm in the long run than even the most energetic tyrant. One should instead stand firm in defense of one's beliefs, even when under the threat of war, lest your values be swept away from you. You should disparage no one, and treat all with respect - for valor may blaze in anyone's heart.
Holy Symbol: A Blazing silver sword, often depicted on a blood-red shield
Titles: The Lord of Battles; Lord of the Battlefield; Foebreaker/Foehammer; Most Exalted Warrior; Glorious One; The Conqueror; God-Patriarch of War
Dogma as bullet-points:
Iomanae was the Concalian Empire's patron deity of authority, justice, dignity, and duty. She was their goddess of law and rulership, and seen as the god-matriarch of the Empire. She taught that every citizen of the empire had a fourfold duty to their faith, their family, their leaders, and to the Empire as a whole. The concalians' focus on the status and dignity of one's family comes from Iomanae's teachings. She taught that one's action reflected not only on oneself, but on one's family, one's companions, on the empire, and even on Iomanae herself. Every success would add to their luster, while every failure would diminish it.
She taught that one should stand firm and loyal to the empire's laws and values - so long as these laws and values remained just. A law that was unjust should be improved or replaced. One should always remain alert against corruption, to root out evil, and bring a painful quick death to those deemed traitors. Iomanae preached strength of character. A sword is nothing without a strong warrior's heart. One should stand firm by one's beliefs and honor, stand tall with dignity to one's adversaries, and, and to always defend the dignity and honor of one's companions. One should strive to be a true exemplar, to never tarnish one's dignity or glory; nor tarnish the dignity of one's family.
Holy Symbol: Radiating sword / Sword and sun
Titles: The True; The True Deity; The Hand of Righteousness; Goddess of Duty; Light of the Sword; The Sword of Light; Lightbringer; Paladin's Might; God-Matriarch of the Empire
Dogma as bullet-points: