NB: Not to be read by Players

Faerunean Name:  Equivalence 1  Equivalence 2  Equivalence 3  Equivalence 4  Equivalence 5  Equivalence 6  Equivalence 7  Equivalence 8  Equivalence 9
Chauntea

Fiori (Marcandria)

(with some aspects from Lathander)

Reference links: Link, Link, Link

               
Lathander                  
Tempus

Ammindur (Concalian Empire)

Reference links: Link, Link

               
Torm

Iomanae (Concalian Empire) 

(with some aspects from Iomadae

from Pathfinder)

Reference links: Link, Link, Link, Link

               
 Waukeen

Meranzi (Marcandria)

Reference links: Link, Link

               
                   
                   
                   
                   
                   
                   

 

Deities and their different cultural names/versions:

Main Denominations/Names (For meta-referencing; not in-world) Common Additional Titles General Domain/Portfolio Reference Deities Common Symbols/Insignias Notes   Cultural Variants/Depictions
                Concalia Marcandria            
The Great Mother / The Forest Father

The Forest Mother; Earthmother;

Guardian of the Wilds; The Grain Mother; Lady of the Harvest; The Forest Father; The Green Father; God of the Wild;

Main Portfolio: Deity of Nature

Typical Domains: Life, Nature; Light

Other Domains: Death, Decay (Natural cycle of life and death)

 

Agriculture; Nature; Healing; Good Health;

Chauntea (Ordered Nature); Silvanus (Wilder Nature) Blooming Flower; Leaf

Add Mielikki? or rhave her merged with something else?

 

Merge in Yondalla?

     

Fiori (feminine)

Representing agriculture, empathy, perseverance, growth, healing, hope, and life.

 

           
The Merchant's Friend Merchant's Friend; Liberty's Maiden; The Coinmaiden; The Golden One; Lord/Lady of Trade; Lord/Lady of Gold

Main Portfolio: Deity of Commerce/Trade

Typical Domains: Knowledge; Trickery

Commerce; Trade; Knowledge; Wealth; Fair Trade; Illicit Trade

 

Waukeen Gold Coin with deity's profile        

Meranzi (feminine)

Representing liberty, knowledge, exceptionalism, (societal) progress, commerce, and trade.

           
 The Prince(ss) of Passion

The Prince/Princess of Passion ; 

Firehair ; The Fickle and the Beautiful ; Lord/Lady of Love ; God(dess) of Beauty and Love;

Joybringer ; Lord/Lady of Joy ; The Everchanging One ; Lord/Mistress of the Revels

 

Main Portfolio: Love, Beauty, Joy, Celebration, Art

Typical Domains:

 

Love; Joy; Beauty, Passion, Revelry; Festivities; Art; Self-Expression; Freedom

 Sune (Love, Beauty, Passion); Lliira (Joy, Revelry) Deity's face with hair made of pure fire        

Callera (feminine)

Representing art, beauty, love, joy, passion, revelry, and joyous living.

           
The Lord/Lady of War   Main Portfolio: War Tempus (Honorable Combat); Red Knight (Strategy)        

Ammindur (masculine)

 

             
                               
The Architect of Civilization Lord/Lady of Justice; The Even-Handed; The Architect of Civilization; Law-Father/Law-Mother; The Silent Judge; The Crown of Order; The Grand Arbiter; The Hand of Edict

Main Portfolio: Law (as structure and foundation), Justice, Order, Civilization

Typical Domains: Order, War

Authority; Civilization; Civil Duty; Civil Structures; Duty and Loyalty to State; Governance; Justice (Legal); Legal Process; Order; Rule of Law; Rulership; Stability;

(Usually in the context of law, institutions, and the upholding of societal frameworks)

 Tyr  Balanced Scale

 Law as Foundation and Structure

Represents the rule of law as the bedrock of civilization — the just application of laws, courts, institutions, and governance that uphold stability and order. Revered as the embodiment of civilization’s spine: impartial, structured, and righteous.

   

Iomane (feminine)

 

             
The Black Hand

The Iron Sovereign; The Unbreaking Chain; The Lord of Empires; The Accursed;

 

The Conqueror;

Main Portfolio: Law (as control and supremacy), Tyranny, Conquests, Enforced Unity; Militarism; Empire

Typical Domains: Order, War

 

Authoritarianism; Conquest; Discipline (enforced); Dominion; Empire-Building / Empire Preservation; Hierarchy (Absolute, Rigid); Law Through Strength; Obedience (demanded, not earned); Order through Fear; Patriotic Sacrifice (forcibly demanded); Ruthless Unity; Security Through Supremacy; Stability at any Cost; Strength Above All; Subjugation of the Weak; Supremacy of the Fittest; Tyranny (as Order); The Strong's Right to Rule; Unity Through Force; Victory Through Total Control

 

(Typically expressed through the lens of necessity: the preservation of order and civilization through strength, obedience, and iron-willed leadership. Especially prominent in militarized empires, or nations under persistent existential threat.)

Bane / Maglubiyet Black Hand/Gauntlet

Patron deity of goblinoids

 

Law as Force and Control

Reflects the weaponization of law for conquest, obedience, and enforced unity. His law is not just to guide, but to command — favoring order at any cost. Empires and warlords pray to him to maintain dominance and suppress dissent through power.

                   
The True God; The Vigilant

The True; The True God;  Speaker of Truths; God of Duty; The Loyal Fury; The Hand of Righteousness; The Brave; The Paladin's Paladin

The Watcher; The Vigilant One; The Great Guardian; The Unsleeping Eye;

Justicemaker; The Purehearted

Main Portfolio: Virtues

Typical Domains: Light, Order, War

Bravery; Chivalry; Courage; Discipline; Duty; Honor; Integrity; Justice; Loyalty; Mercy; Obedience; Protection; Righteousness; Self-Sacrifice; Truthfulness; Valor; Vigilance; Doing what is Right

(Typically expressed in the context of personal morals and ideals, not societal law)

Torm (virtues as devotion); Helm (more stoic and duty bound); Bahamut White Gauntlet

Patron deity of metallic dragons and metallic dragonborn

 

Law as Moral Ideal

Embodies personal honor, justice, duty, and righteousness — the spirit of the law rather than its letter. Worshipped by those who strive to do what is right, even when it comes at great personal cost. This is the code of the knight, the protector, the martyr.

                   
Lord of Nine

Lord/Lady of the Ledger; Lord/Lady of Ambition; Master of Pacts; The Great Diplomat;

The Lord of Nine; The Lord of Lies; The Archfiend; The Corruptor; The Serpent's Tongue; The Architect of Damnation; 

Main Portfolio: Law (as inescapable binding pact), Contracts, Control, Order (through influence and exploitation), Temptation, Corruption

Typical Domains: Knowledge, Order, Trickery

 

Worshipper's Perspective:

(How followers perceive the deity, viewing his influence as pragmatic, strategic, and a means to achieve personal or political success.)

Ambition; Contracts and Pacts; Clever Maneuvering; Control through Consent; Deception; Shrewd Diplomacy; Exploitation of Weaknesses; Outmaneuvering Adversaries; Strategy and Planning; Pragmatic Success; Securing of Power; Sacrifice

(Typically understood in the context of personal advancement, influence, and achieving one’s goals through cleverness and persuasion. It is the willingness to bend morality for control, and truth for victory.)

 

 

Underlying Reality: 

Coercion; Subtle Corruption; Deception; Strategic Manipulation; Seduction; Temptation; Damnation

Contractual Domination; Immutability of One's Word and Promises; The Inviolability of Law; Oaths; Law as Chains; Law as Binding Control / Law as Bondage

 

(The Lord of Nine's influence is rooted in the manipulation of agreements and laws, where promises bind individuals to him. He never breaks his word, but uses these unbreakable contracts to subtly corrupt, control, and lead followers into damnation.)

Asmodeus Three inverted triangles arranged in a long triangle

Law as Binding and Exploitation

Symbolizes the seductive and absolute power of law — used not to guide or protect, but to trap, control, and corrupt. His law is immutable and inescapable, twisted into chains cloaked as contracts, bargains, and "consent." A devil’s smile beneath a lawyer’s robe.

 

"Every contract is a promise. Every promise is a chain. Every chain, in time, leads to him."

 

                   
 Wavemother   Main Portfolio: Deity of the Sea  Umberlee          

Dimara (feminine) (non-core deity)

 

           
                               

 

Notes to self:

 

 

⚔️ Conflict, Power, and Order

War (e.g., Ares, Tyr, Sekhmet, Kartikeya)

Strategy / Just War / Victory (e.g., Athena, Bellona, Nike)

Kingship / Sovereignty (e.g., Zeus, Odin, Enlil)

Law / Oaths / Justice (e.g., Tyr, Ma’at, Dike, Forseti)

Vengeance / Retribution (e.g., Nemesis, the Furies)


🌾 Nature, Growth, and Seasons

Nature (as a whole) (e.g., Gaia, Silvanus)

Forests / Untamed Wilds (e.g., Pan, Cernunnos)

Agriculture / Fertility of Land (e.g., Demeter, Chauntea, Osiris)

Animals / Hunting (e.g., Artemis, Mielikki, Ninhursag)

Cycles / Seasons (e.g., Persephone, Brigid, Inanna)

Storms / Weather (e.g., Thor, Baal, Tlaloc)

Winds / Air (e.g., Aeolus, Shu, Vayu)

Sun / Moon / Celestial Bodies (e.g., Helios, Sol, Selene, Mani)

Earthquakes / Volcanoes (e.g., Pele, Enceladus)

Time (e.g., Chronos, Zurvan, Aion)


🔥 Creation, Destruction, and Transformation

Creation / Crafts / Forge (e.g., Hephaestus, Ptah, Lugh)

Destruction / Chaos (e.g., Shiva, Eris, Set)

Alchemy / Transformation (borderline esoteric or mystical)

Death / the Dead / Funerary Rites (e.g., Hades, Anubis, Hel)

Decay / Entropy / Rot (e.g., Mordiggian, Mot, Hel’s darker aspects)

Rebirth / Resurrection (e.g., Osiris, Dionysus)


💗 Society, Self, and Relationships

Love / Lust / Beauty (e.g., Aphrodite, Ishtar, Freyja)

Marriage / Family / Childbirth (e.g., Hera, Frigg, Eileithyia)

Wisdom / Knowledge (e.g., Athena, Thoth, Odin)

Art / Music / Poetry (e.g., Apollo, Bragi, Saraswati)

Language / Speech (e.g., Hermes, Ogma)

Commerce / Trade (e.g., Mercury, Hermes, Lugh)

Hospitality / Travel / Protection of Guests (e.g., Zeus Xenios, Hestia)

Luck / Fortune / Fate (e.g., Tyche, the Norns, Moirai)

Madness / Ecstasy / Frenzy (e.g., Dionysus, Pan, the Maenads)


🧭 Spiritual and Mystical

Magic / the Arcane (e.g., Hecate, Thoth, Isis)

Dreams / Prophecy (e.g., Morpheus, Apollo, Nanshe)

The Underworld / Passage of Souls (e.g., Hades, Hel, Ereshkigal)

The Afterlife / Paradise (e.g., Aaru, Valhalla, Elysium)

Stars / Astrology / Cosmic Order (e.g., Nut, Astraeus)


🏠 Practical & Cultural

The Hearth / Home / Domestic Life (e.g., Hestia, Vesta)

Food / Drink / Feasting (e.g., Dionysus, Bacchus, Sif)

Sailing / the Sea / Storms at Sea (e.g., Poseidon, Njord, Yam)

The Hunt / Predators (e.g., Artemis, Skadi, Mixcoatl)

Mining / Metal / Wealth Below the Earth (e.g., Hephaestus, Weyland, Dwarven gods)


🧍 States of Being / Abstract Concepts

Hope / Mercy (e.g., Elpis, Kuan Yin)

Fear / Nightmares (e.g., Phobos, Mara)

Silence / Secrets / Shadows (e.g., Nyx, Angrboda, Shar)

Pride / Glory / Fame (e.g., Apollo, Lugh)

Freedom / Rebellion (e.g., Prometheus, Lucifer myths)

Peace / Reconciliation (e.g., Eirene, Pax)


🧿 Fringe / Esoteric Concepts

Thresholds / Transitions / Doors (e.g., Janus)

Duality / Twins / Balance (e.g., the Dioscuri, Yin/Yang)

Dreams vs Reality (e.g., Hypnos, Morpheus)

Fate / Inevitability / Doom (e.g., Moirai, Norns, Ananke)