From e975aacbe59f24a6fab6a36c1f5cc62628eed73c Mon Sep 17 00:00:00 2001 From: MortenGM Date: Thu, 15 May 2025 17:35:22 +0000 Subject: [PATCH] docs: update HBW/Miscellaneous-assistance-pages/Deity-Equivalences --- HBW/Miscellaneous-assistance-pages/Deity-Equivalences.html | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/HBW/Miscellaneous-assistance-pages/Deity-Equivalences.html b/HBW/Miscellaneous-assistance-pages/Deity-Equivalences.html index f94ac53..84ca999 100644 --- a/HBW/Miscellaneous-assistance-pages/Deity-Equivalences.html +++ b/HBW/Miscellaneous-assistance-pages/Deity-Equivalences.html @@ -2,7 +2,7 @@ title: Deity Equivalences description: Lists equivalent deities. Not to be read by players published: true -date: 2025-05-15T17:32:50.503Z +date: 2025-05-15T17:35:20.149Z tags: game-master, deity equivalences, deities, pantheons, gods editor: ckeditor dateCreated: 2023-01-06T16:53:50.445Z @@ -316,12 +316,13 @@ dateCreated: 2023-01-06T16:53:50.445Z

Main Portfolio: War, Combat, Strategy, Discipline, Conflict (with purpose)

Typical Domains: War, Order

Other Domains: Knowledge, Tempest

+

Battle; Discipline; Military Hierarchy; Strategy; Was (defined as conflict with clear purpose and objectives)

 

(Represents war as structured, goal-driven conflict — a force to be respected and wielded, not unleashed blindly. War must serve a purpose, whether that be defense, conquest, justice, or survival. A war without purpose is not a war, but merely slaughter and butchery.)

Tempus (Honorable Combat); Red Knight (Strategy)   -   + Purpose defines war. Victory, protection, conquest — if there is no intent or objective, the deity withdraws its favor.