diff --git a/HBW/Eirus/Marcandria/Factions/Fulcrum.html b/HBW/Eirus/Marcandria/Factions/Fulcrum.html index 5e97487..a505da8 100644 --- a/HBW/Eirus/Marcandria/Factions/Fulcrum.html +++ b/HBW/Eirus/Marcandria/Factions/Fulcrum.html @@ -2,7 +2,7 @@ title: The Fulcrum description: published: true -date: 2023-02-10T20:28:54.699Z +date: 2023-02-10T20:39:49.196Z tags: game-master, factions, fulcrum, the fulcrum, marcandrian faction editor: ckeditor dateCreated: 2023-01-06T16:54:29.665Z @@ -103,32 +103,7 @@ dateCreated: 2023-01-06T16:54:29.665Z

The Fulcrum's members are mostly concentrated along the Merchant's Bay — from Vessina to Revanna — as well in other (particularly coastal) major Marcandrian settlements. Said in a different manner: they are mostly concentrated in the areas with the most commerce. This doesn't mean they don't have a presence further inland or in smaller settlements. Those whose businesses are concentrated more inland tend to set up shop in the largest commercial center of said region, and is typically where all their goods converge before being sent off to larger further-away markets. It's also common for the Fulcrum's members to have endeavors located in smaller settlements, even if they themselves are not based there. These serve as one of the many sites they operate, with some smaller hamlets having it as their only industry. Goods from these will typically be transported back to where the member has set up shop.

The businesses owned and operated by the Fulcrum's members tend to have a lavish and luxurious design — intended to impress partners and customers and to portray success and competency, very much in accordance to Marcandrian society's views on appearances. The level of luxury and intricacy depends on the member's wealth, though also on location. Extraction sites in out-of-the way rural areas tend not to require much to impress the local farmers and workers. A lumbering plant by a small hamlet in the middle of nowhere may thus settle with just having a nice office building for the overseer and administrators, with perhaps a few paintings and a few engravings. Impressing someone in one of the coastal trade-hubs requires a lot more extravagance, and may aspects such as include gold-encrusted furniture or expensive pieces of art — whatever they can add to elevate their perceived wealth and success.

The Fulcrum's members are wealthy. They thus tend to live in lavish and luxurious estates, filled with expensive items, including art-pieces and collections of relics from distant pasts. The wealthier members often organize events, with some doing so almost constantly. This is both to increase their presence in the area, making them known, as well as to show off their success and wealth to their peers. These events include parties and masquerades, often private (need invitation to come), but also organizing and paying for public celebrations. This is rarely to be charitable, but rather to make their name well known, and to promote their public image.

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Members of the Fulcrum are often located larger settlements, especially the major trade-hubs. This is to stay in areas where they can make numerous and powerful connections and deals with other factions and individuals. The more influential a member is, and the larger their company, the more likely it is for them to live inn one of the major trade-hubs. This also means members found in distant villages and towns are usually among the smaller ones. Prominent members are often situated in the largest trade hub that is close to where their production is.

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Members often live in lavish and luxurious estates, filled with expensive items, including art-pieces and collections of relics from distant pasts. The wealthier members often organize events, with some doing so almost constantly. This is both to increase their presence in the area, making them known, as well as to show off their success and wealth to their peers. These events include parties and masquerades, often private (need invitation to come), but also organizing and paying for public celebrations. This is rarely to be charitable, but rather to make their name well known, and to promote their public image.

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The Fulcrum also operates two massive meeting halls - located in Vessina and Revanna. These serve as meeting places and as joint-headquarters for both the Fulcrum and many of its members. They are used to host meetings and discussions, and often function as centers of social, economic and political activities in which the Fulcrum is involved. They are also used to hold events such as banquets and celebrations, and are the locations where the Board of Nine and the committees typically meet and operate from. They also act as central hubs where the members may conduct their business from. This is typically the case for members who are doing business in Vessina or Revanna, but who are not based in said city themselves. These two guild halls are massive and extremely luxurious, symbolizing the Fulcrum's wealth, power, and prestige.

Relations with other factions

 

Stance on Succession conflict