diff --git a/game-master/session-notes/Session80_90/Session84.html b/game-master/session-notes/Session80_90/Session84.html
index 8a80bb6..268f06f 100644
--- a/game-master/session-notes/Session80_90/Session84.html
+++ b/game-master/session-notes/Session80_90/Session84.html
@@ -2,7 +2,7 @@
title: Session 84
description:
published: true
-date: 2024-09-22T19:29:23.446Z
+date: 2024-09-22T19:30:22.915Z
tags: game-master
editor: ckeditor
dateCreated: 2024-08-11T15:03:17.138Z
@@ -168,32 +168,34 @@ dateCreated: 2024-08-11T15:03:17.138Z
- - Gloves of Entanglement:
+
Gloves of Entanglement:
- - 1/Day: Once per day, when the druid casts a spell that deals damage, they can choose to have vines burst from the ground to restrain the target. The target must succeed on a Strength saving throw or be restrained until the end of their next turn.
- - if the spell hit multiple targets, each target must make the same save.
+ 1/Day: Once per day, when the druid casts a spell that deals damage, they can choose to have vines burst from the ground to restrain the target. The target must succeed on a Strength saving throw or be restrained until the end of their next turn.
+
+ if the spell hit multiple targets, each target must make the same save.
- - Will of Concalia
+
Will of Concalia
- - Greek Chlamys style mantle. Status symbol among Concalian warriors.
- - You have resistance to all damage while below 20HP. (Does not reduce damage that brings you below 20 HP, only damage taken while already below 20 HP)
- - Potentially: Once per day, the first time you are brought to 0 HP, you may do a single action before rolling your first Death Save. You do not gain this benefit if something causes you to fail a Death Save (such as by taking additional damage) before your turn. Does not work on effects that immediately kill you upon reaching 0 HP, and the effect only triggers if brought to 0 HP in a encounter-related scenario.
- - The Marcandrians recovered this Mantle from a Concalian Ruin. It was later acquired by the Conciri and brought into their collection for study.
+ Greek Chlamys style mantle. Status symbol among Concalian warriors.
+ You have resistance to all damage while below 20HP. (Does not reduce damage that brings you below 20 HP, only damage taken while already below 20 HP)
+ Potentially: Once per day, the first time you are brought to 0 HP, you may do a single action before rolling your first Death Save. You do not gain this benefit if something causes you to fail a Death Save (such as by taking additional damage) before your turn. Does not work on effects that immediately kill you upon reaching 0 HP, and the effect only triggers if brought to 0 HP in a encounter-related scenario.
+ The Marcandrians recovered this Mantle from a Concalian Ruin. It was later acquired by the Conciri and brought into their collection for study.
- - Two-Faced Medallion
- - Dealing damage with a spell increases next healing done by a spell by 1d6.
- - Healing an ally with a spell increases the damage of your next damaging spell by 1d6.
+ Two-Faced Medallion
+
+ Dealing damage with a spell increases next healing done by a spell by 1d6.
+ Healing an ally with a spell increases the damage of your next damaging spell by 1d6.
-
- - Battlemage's gloves
+
Battlemage's gloves
- - Gain +1 to Spell Attack Rolls
- - Ranged Spell Attacks can be made as Melee Spell Attacks while adjacent to a hostile creature, targeting a creature in Melee range.
+ Gain +1 to Spell Attack Rolls
+ Ranged Spell Attacks can be made as Melee Spell Attacks while adjacent to a hostile creature, targeting a creature in Melee range.
The Helping Hand
@@ -201,10 +203,10 @@ dateCreated: 2024-08-11T15:03:17.138Z
Once per day, you may use your reaction to give another
- - Chromatic Ring
+
Chromatic Ring
- - Once per day, you may cast Chromatic Orb as a 1st level spell without expending a Spell Slot.
- - You may also expend one of your own spell slots to cast Chromatic Orb additional times through the ring.
+ Once per day, you may cast Chromatic Orb as a 1st level spell without expending a Spell Slot.
+ You may also expend one of your own spell slots to cast Chromatic Orb additional times through the ring.