diff --git a/game-master/session-notes/Session50_60/Session56_MorattiTowerNotes.html b/game-master/session-notes/Session50_60/Session56_MorattiTowerNotes.html
index e288c84..716dcd1 100644
--- a/game-master/session-notes/Session50_60/Session56_MorattiTowerNotes.html
+++ b/game-master/session-notes/Session50_60/Session56_MorattiTowerNotes.html
@@ -2,7 +2,7 @@
title: Session56 Moratti Tower Notes
description:
published: true
-date: 2023-04-06T16:34:18.873Z
+date: 2023-04-06T16:37:39.490Z
tags: game-master, session 56, 56
editor: ckeditor
dateCreated: 2023-02-22T16:48:17.330Z
@@ -220,6 +220,18 @@ dateCreated: 2023-02-22T16:48:17.330Z
+
Arcane preparations areas. Multiple small ritual circles and ritual areas - Star shaped room?
+ Huge ritual circle
+ Countermeasure test area
+ - Includes bookshelves that are mostly empty. Also some that are protected by glyphed glass - are a few books left. They give info on what's gong on. Cursed ruins, ghosts, no graveyards, etc. All newer records on how the countermeasures work are missing.
+
+
+ Strategy room
+ - Also living quarters. Letter to pirates here. Some plans here.
+ - Shade enemies here, that are protecting these secrets.
+
+
+ Private chamber - mirrors, lots of clothes scattered about, lots of perfume, hand-mirrors, makeup. Also bird-cage with polymorph elixir.
Floor by Floor
Main types of traps (causes):