diff --git a/HBW/Miscellaneous-assistance-pages/Deity-Equivalences.html b/HBW/Miscellaneous-assistance-pages/Deity-Equivalences.html index 451acb0..1a01b6d 100644 --- a/HBW/Miscellaneous-assistance-pages/Deity-Equivalences.html +++ b/HBW/Miscellaneous-assistance-pages/Deity-Equivalences.html @@ -2,7 +2,7 @@ title: Deity Equivalences description: Lists equivalent deities. Not to be read by players published: true -date: 2025-06-21T21:49:21.067Z +date: 2025-06-21T22:24:10.919Z tags: game-master, deity equivalences, deities, pantheons, gods editor: ckeditor dateCreated: 2023-01-06T16:53:50.445Z @@ -614,8 +614,19 @@ dateCreated: 2023-01-06T16:53:50.445Z

(The Weaver is not chaos for chaos’s sake — she is structured chaos: a system where trust is suicide, and survival demands cruelty. Her greatest deception is that her faithful believe they play her game to win. But the game is the trap, the cruelty is the point, and the only true law is that she cannot be overthrown. Every scheme, every betrayal, every ritual of dominance — all of it feeds her web. And no matter how high you climb, you are already ensnared.)

 Lolth -   -   + Spider + +

Matron of certain elven cultures - particularly those of the Underdark.

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Worship of the Weaver is often deeply pragmatic — her methods often seen not as evil, but as the surest path to success. It could be a spy network who would see infiltrating and quietly taking out a neighboring warlord and thus cause infighting within the enemy's ranks as being justified to prevent the chance of a war, or a courtesan who seeks to avenge a sibling murdered by a band of mercenaries through seduction and poisoned drinks. In a society truly ensnared by her tenets, following them and seeking her favor may seem like the only way to win the game that you fear everyone else already plays - and thus the society becomes ensnarled in an ever self-fulfilling cycle.

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The Weaver is intrigue and manipulation. Power lies in what is not said. In the look held too long. In the poisoned cup mistaken for love. She is not only the answer of the desperate, but also the tool of the pragmatic — the poisoner in the kitchen, the advisor behind the throne, the smile that means death. 

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The Weaver is a terrifying force not because she is bloodthirsty — but because she isn't. She does not represent carnage, but precision — subtlety over spectacle. She is the dagger the enemy did not see until it was embedded in their backs. She represents not only:

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She wears many masks, and not all are seen as monstrous.

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 (The Weaver's worshippers do not trust — they dominate, betray, and survive. Faith is rarely love; it is terror, necessity, or ambition. Strength is proven through cunning and cruelty, and any moment of weakness may be your last. To follow her is to claw your way upward through rivals and kin alike, hoping that today's betrayal keeps you alive another day. She rewards victory, punishes hesitation, and ensures unity never rises long enough to threaten her throne.)