diff --git a/HBW/Eirus/Concalian-Empire/Concalian-Culture.html b/HBW/Eirus/Concalian-Empire/Concalian-Culture.html index d297d96..b8086e8 100644 --- a/HBW/Eirus/Concalian-Empire/Concalian-Culture.html +++ b/HBW/Eirus/Concalian-Empire/Concalian-Culture.html @@ -2,7 +2,7 @@ title: Concalian Culture description: published: true -date: 2024-04-30T20:20:15.393Z +date: 2024-04-30T20:51:00.009Z tags: game-master, concalia, concalian culture, concalian empire, concalian editor: ckeditor dateCreated: 2023-01-06T16:53:59.820Z @@ -45,7 +45,11 @@ dateCreated: 2023-01-06T16:53:59.820Z
The Clergy was nominally led by the Oracle, a sacred figure who existed in a perpetual trance induced by a mix of herbs and incenses. This state was believed to facilitate direct communication with the gods. The Oracle's utterances and actions, however ambiguous, were interpreted by senior clerics and presented as divine guidance to both the government and the populace. Despite the Oracle's sacred status, their tenure was often short-lived, as the continual trance exacted a severe toll on their health, resulting in an early death. The next Oracle would typically be a young, healthy cleric who had demonstrated noticeable divine favor, chosen in the hopes of extending their service duration. Being selected as the Oracle was considered such a great honor that refusal was virtually unthinkable. Falsifying the words of the Oracle was a capital offense, with the fear of divine retribution reinforcing compliance. However, in practice, there was minimal oversight over what the Clergy chose to convey as the gods’ will.
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