diff --git a/game-master/session-notes/Session50_60/Session56_MorattiTowerNotes.html b/game-master/session-notes/Session50_60/Session56_MorattiTowerNotes.html index 7b125a0..eb3bc17 100644 --- a/game-master/session-notes/Session50_60/Session56_MorattiTowerNotes.html +++ b/game-master/session-notes/Session50_60/Session56_MorattiTowerNotes.html @@ -2,7 +2,7 @@ title: Session56 Moratti Tower Notes description: published: true -date: 2023-05-04T20:33:29.139Z +date: 2023-05-25T13:18:35.117Z tags: game-master, session 56, 56 editor: ckeditor dateCreated: 2023-02-22T16:48:17.330Z @@ -874,6 +874,34 @@ dateCreated: 2023-02-22T16:48:17.330Z
+
Floor 6.5
++
+
Archon's Shield
+7 charges.
+As a reaction, when your or an allied's attack misses, you may spend any number of charges to help inspire/boost them.
+if the attack still misses, you and the recipient both take the total value aadded by the dice as Psychic damage.
++
+
Veilstitch Artificers
++1 to all saving throws (Including death Saves)
+Should be some gloves in the table/desk. - Advantage on saving throws against magical effects that trigger by touch - if you touched it with the gloves. This only works if it's something you deliberately touched - not if someone
+afflicts you with a Touch spell.
++
+
+
Spellsniper's Bracers
+The targeting range of your spells and abilities increase by 15ft. Your touch/melee spells and abilities get a range of 15ft. This increase does not apply to Weapon or Unarmed Attacks.
+Curse: Your spells and abilities can no longer target anything within 5ft of you. This includes yourself.