diff --git a/game-master/session-notes/Session50_60/Session56_MorattiTowerNotes.html b/game-master/session-notes/Session50_60/Session56_MorattiTowerNotes.html
index 8dcbca1..5b9d223 100644
--- a/game-master/session-notes/Session50_60/Session56_MorattiTowerNotes.html
+++ b/game-master/session-notes/Session50_60/Session56_MorattiTowerNotes.html
@@ -2,7 +2,7 @@
title: Session56 Moratti Tower Notes
description:
published: true
-date: 2023-03-09T17:28:52.061Z
+date: 2023-03-09T18:44:18.713Z
tags: game-master, session 56, 56
editor: ckeditor
dateCreated: 2023-02-22T16:48:17.330Z
@@ -17,7 +17,14 @@ dateCreated: 2023-02-22T16:48:17.330Z
Items:
- -
+ - 10x Potion of Healing
+ - All-Purpose Tool +1
+ - Can as an Action turn into any Artisan Tools, Thieves Tools, or Kit - though can not expend charges if the Kit has the ability to do so.
+ - You gain +1 to any check using the All-Purpose Tool.
+ - Attunement.
+
+
+ - Oil of Sharpness +1
@@ -376,7 +383,35 @@ dateCreated: 2023-02-22T16:48:17.330Z
Bottom Storage Room:
- Sapphire worth 250g on Table
- - Trapped: Touching it
+ - Trapped: Touching it causes gates to fall down, and pictures on the wall start spewing out smoke. This causes people to slowly fall asleep. DC13 Con save. On 3 failures, you fall asleep for 1d4 hours hours.
+ - Trapp: If Sapphire is brought beyond the mid right, the 3 nearest Armors Animate.
+
+
+ - Left table:
+ - 2x Potion of Healing
+ - 2x Antidote Potions
+
+
+
+
+ LowerRightRoom
+ - Magic circle with chest in it. Apprentice attempts to learn Arcane Lock.
+ - Opening chest: DC20 to Lockpick. AC20 to destroy.
+ - Content of chest:
+ - Apprentice Abjurer's Research Notes
+ - Scroll of Arcane Lock
+
+
+
+
+
+
+ UpperRightRoom
+ - Jug on Table:
+ - Filled with water It's trapped using Glyph of Warding. Opening the lid triggers the spell.
+ - Summons 3x Steam Mephits that start attacking.
+
+