diff --git a/HBW/Eirus/Marcandria/Locations/Preborian_Forest.html b/HBW/Eirus/Marcandria/Locations/Preborian_Forest.html
index 42fc4b1..3072bb6 100644
--- a/HBW/Eirus/Marcandria/Locations/Preborian_Forest.html
+++ b/HBW/Eirus/Marcandria/Locations/Preborian_Forest.html
@@ -2,13 +2,13 @@
title: Preborian Forest
description:
published: true
-date: 2023-12-09T22:11:05.410Z
+date: 2023-12-11T18:50:06.746Z
tags: game-master, locations, marcandria locations, forests
editor: ckeditor
dateCreated: 2023-12-07T20:28:21.641Z
-->
-
ENCOUNTER BUILDER: At start of CR 7
+ENCOUNTER BUILDER: At start of CR 10
Regions:
@@ -103,6 +103,7 @@ dateCreated: 2023-12-07T20:28:21.641Z
- Darklings?
- Ettercaps? Parts of the forest entirely impassable due to their webs? Make this visible on map somehow?
- Doppelgangers/Changelings - like Te'Lik
+ - Korreds?
Otherr:
@@ -122,6 +123,9 @@ dateCreated: 2023-12-07T20:28:21.641Z
- Wood Woad - either hag or dryads, of both, who have carved out the hearts of invaders, and placed in the trunk of a tree to create wood woads. Exist only to protect the woodland around where they were made. Dryads and hag have them in some areas near forest border to deter humanoids from entering the forest.
- Ropers? In caves?
- Cyclops? Since this is based on Italy, and to some degree Greece with Concalia. Perhaps this is where they best fit, orr maybe in the highlands?
+ - Corpse Flowers? Lore says the sprout from necromancer tombs. maybe have them exist in hag area?
+ - Hydra? Hag area or in big lakes?
+ - Treants? Super rare if so,