From 73b789bd70e6ab6e1af6b49942867735faba6eb4 Mon Sep 17 00:00:00 2001 From: MortenGM Date: Sun, 1 Sep 2024 19:04:30 +0000 Subject: [PATCH] docs: update game-master/session-notes/Session80_90/Session84 --- .../session-notes/Session80_90/Session84.html | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/game-master/session-notes/Session80_90/Session84.html b/game-master/session-notes/Session80_90/Session84.html index a0d2d37..fae60d2 100644 --- a/game-master/session-notes/Session80_90/Session84.html +++ b/game-master/session-notes/Session80_90/Session84.html @@ -2,7 +2,7 @@ title: Session 84 description: published: true -date: 2024-09-01T19:01:50.560Z +date: 2024-09-01T19:04:28.590Z tags: game-master editor: ckeditor dateCreated: 2024-08-11T15:03:17.138Z @@ -41,11 +41,19 @@ dateCreated: 2024-08-11T15:03:17.138Z

Of unknown origin. Can be turned into any melee simple or martial weapon as a Bonus Action. Deals an additional 1d6 damage (of the weapon's normal type) on the first Attack made within 1 minute after having changed shape.

Chalice

THOSE BELOW HAVE NOT BEEN SEEN YET

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Mantle of Seasons

This mantle changes color and texture with the seasons. While wearing it, you can use a bonus action to change its effect based on the season: Spring (casting Goodberry Faerie Fire), Summer (casting Flaming Sphere), Autumn (casting Gust of Wind), Winter (casting Sleet Storm Ice Knife). This ability can be used once per long rest.

NEW: Can change the mantle's current “season" as an action. Once the first spell is cast each day, the Mantle will change into the “opposite” season, and you'll no longer be to change it's season for the rest of the day. Can be used twice per day: Once for whichever season you initially pick, and then you can cast the spell associated with the “opposite” season once.

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Pyromaniac's Scorched Helmet

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All spells and abilities have their damage type changed to Fire. This change does not apply to Bludgeoning, Slashing, or Piercing damage. Spells and abilities additionally deal +1 damage per damage die rolled.

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All spells and abilities have their damage type changed to Fire. This change does not apply to Bludgeoning, Slashing, or Piercing damage. Spells and abilities dealing Fire damage deal an additional +1 damage per damage die rolled.

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Dryad's Heart

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Casting a spell grants you Barkskin until the start of your next turn. You are always under the effect of Barkskin while shapeshifted or polymorphed.

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Session 85

Queries