diff --git a/HBW/Eirus/Marcandria/Locations/Preborian_Forest.html b/HBW/Eirus/Marcandria/Locations/Preborian_Forest.html index 47fd573..c15047e 100644 --- a/HBW/Eirus/Marcandria/Locations/Preborian_Forest.html +++ b/HBW/Eirus/Marcandria/Locations/Preborian_Forest.html @@ -2,7 +2,7 @@ title: Preborian Forest description: published: true -date: 2023-12-13T19:18:41.297Z +date: 2023-12-13T20:25:12.780Z tags: game-master, locations, marcandria locations, forests editor: ckeditor dateCreated: 2023-12-07T20:28:21.641Z @@ -27,7 +27,7 @@ dateCreated: 2023-12-07T20:28:21.641Z

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The area's swamp-like nature is in part due to gentle depressions and flat terrain that creates natural basins between the larger hills, though it's waterlogged half-wilted fetid nature is in equal part due to the presence of creature's that inhabit it, with the magic they exude having slowly suffused the area, making it more and more a reflection of the magical beings that inhabit it. The swamp itself is said to have been created by an ancient archfey known simply as Grandmother Mary, with fey and other monsters who thrive in such environments later migrating to it, their presence aiding in increasing its size. The swamp, half-wilted and droopy as it looks, contains a vast array of both mundane and mystical flora, from the most innocent moss to moving flesh-eating plant-monsters.

The swamp is home to both numerous fey, monsters, and other intelligent beings. As opposed to the fey that live in the verdant grove, the creatures here often stick to their own kind, as opposed to intermingling, and are often hostile to one another. While most have historically been in some kind of service to or cooperating with Grandmother Mary, her recent prolonged absence (as of 1353AD) have left most of the inhabitants free to pursue their own goals.

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__ trrolls and solitary ettins make their hovels in the swamp. 

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__ trolls and solitary ettins make their hovels in the swamp. 

Small colonies of Vegepygmies __

In the middle of the swamp is Grandmother Mary's grand oak tree, hollowed out to serve as her home and lair when she's in the forest. As of 1353AD, it's been nearly 3 decades since she last used this lair, though her loyal Yeth Hounds still watch over it in her absence. Wood Woads, created by Mary through a ritual that includes carving out the heart of a living humanoid, also stand guard around the swamp, still abiding by Grandmother Mary's order to keep unwanted visitors out.

Catoblepas - graze? aids in making the swamp fetid. Predators such as carrion crawlers, displacer beasts, and hydras also lurk in the swamp, looking for their next prey.