From 44128acd6b9df80730ad912f57ce82ee87e5d36d Mon Sep 17 00:00:00 2001 From: MortenGM Date: Thu, 15 May 2025 17:58:09 +0000 Subject: [PATCH] docs: update HBW/Miscellaneous-assistance-pages/Deity-Equivalences --- HBW/Miscellaneous-assistance-pages/Deity-Equivalences.html | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/HBW/Miscellaneous-assistance-pages/Deity-Equivalences.html b/HBW/Miscellaneous-assistance-pages/Deity-Equivalences.html index 6754006..cd13ffe 100644 --- a/HBW/Miscellaneous-assistance-pages/Deity-Equivalences.html +++ b/HBW/Miscellaneous-assistance-pages/Deity-Equivalences.html @@ -2,7 +2,7 @@ title: Deity Equivalences description: Lists equivalent deities. Not to be read by players published: true -date: 2025-05-15T17:49:14.845Z +date: 2025-05-15T17:58:07.209Z tags: game-master, deity equivalences, deities, pantheons, gods editor: ckeditor dateCreated: 2023-01-06T16:53:50.445Z @@ -332,8 +332,6 @@ dateCreated: 2023-01-06T16:53:50.445Z
  • Chivalric ideals (in some cultures β€” honor in battle, mercy, dueling)
  • What these are is not of importance (so long as they don't sway into slaughter, butchery, etc.) - the importance is that the culture has martial codes for conducting war, and that it follows them.

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    Purpose defines war. Victory, protection, conquest β€” if there is no intent or objective, the deity withdraws its favor.

    The Commander: β€œLet me read the battlefield clearly. Let my soldiers trust the plan. Let order be our edge.”