diff --git a/game-master/session-notes/Session70_80/Session74_GeneralNotes.html b/game-master/session-notes/Session70_80/Session74_GeneralNotes.html
index 0679838..f1790da 100644
--- a/game-master/session-notes/Session70_80/Session74_GeneralNotes.html
+++ b/game-master/session-notes/Session70_80/Session74_GeneralNotes.html
@@ -2,7 +2,7 @@
title: Session 74 General Notes
description:
published: true
-date: 2024-04-29T14:02:08.085Z
+date: 2024-04-29T17:31:59.460Z
tags: game-master
editor: ckeditor
dateCreated: 2024-02-05T13:53:27.106Z
@@ -753,8 +753,6 @@ Description: Cabalist. promised Alatri and the whole of Rosella in return for hi
Archives
Ravanelli Documents include: Personal correspondences, confidential reports, + more confidential versions of what's found in state office.
-
-
Documents In archives
These archives contain rows upon rows of letters, documents, and books. The archives seem very well organized. The contents seem to include:
@@ -826,8 +824,22 @@ Description: Cabalist. promised Alatri and the whole of Rosella in return for hi
+Private Studies
+For all of them:
+A simple study with a large finely ornate writing desk, with 3 drawers on each side. A simple bookcase covers the southern wall.
-
+Notes on investigations etc:
+
+ - Drawers have ink, pen, paper, and what appears to a set of cups with a small wine decanter.
+ - Bookcases: Mix of historical records, mixed with personal correspondences.
+ - People whose been using them, i.e. who has personal correspondences: Mariana Ravanelli, Raffel Ravanelli, Alvis Ravanelli, Fioretta Ravanelli
+
+
+
+South-western one:
+Personal Correspondences belonging to Fioretta Ravanelli.
+The top drawer on each side of the writing desk has what appears to be tiny buttons as part of their design – pressing these two simultaneously will cause the southern wall to pop out a little.
+if they investigate the walls, they may also find out that the southern one is thinner than the others - so they can potentially hack their way through.
@@ -873,19 +885,23 @@ Description: Cabalist. promised Alatri and the whole of Rosella in return for hi
Maneuvers/Superiority Dice:
- - Disarming Strike
+ - Disarming Strike
+
- When you hit a creature with a weapon attack, you can expend one superiority die to attempt to disarm the target, forcing it to drop one item of your choice that it's holding. You add the superiority die to the attack's damage roll, and the target must make a Strength saving throw. On a failed save, it drops the object you choose. The object lands at its feet.
- - Grappling Strike
+ - Grappling Strike
+
- Immediately after you hit a creature with a melee attack on your turn, you can expend one superiority die and then try to grapple the target as a bonus action (see the Player's Handbook for rules on grappling). Add the superiority die to your Strength (Athletics) check.
- - Parry
+ - Parry
+
- When another creature damages you with a melee attack, you can use your reaction and expend one superiority die to reduce the damage by the number you roll on your superiority die + your Dexterity modifier.
- - Riposte
+ - Riposte
+
- When a creature misses you with a melee attack, you can use your reaction and expend one superiority die to make a melee weapon attack against the creature. If you hit, you add the superiority die to the attack's damage roll.