From 1f27791034c8cc6db164070824e48a19de366061 Mon Sep 17 00:00:00 2001 From: MortenGM Date: Tue, 8 Oct 2024 17:31:42 +0000 Subject: [PATCH] docs: update game-master/session-notes/Session80_90/Session84 --- .../session-notes/Session80_90/Session84.html | 19 ++++++++++++++++++- 1 file changed, 18 insertions(+), 1 deletion(-) diff --git a/game-master/session-notes/Session80_90/Session84.html b/game-master/session-notes/Session80_90/Session84.html index a9156f5..6aae5fa 100644 --- a/game-master/session-notes/Session80_90/Session84.html +++ b/game-master/session-notes/Session80_90/Session84.html @@ -2,7 +2,7 @@ title: Session 84 description: published: true -date: 2024-10-07T17:53:03.969Z +date: 2024-10-08T17:31:18.704Z tags: game-master editor: ckeditor dateCreated: 2024-08-11T15:03:17.138Z @@ -18,6 +18,23 @@ dateCreated: 2024-08-11T15:03:17.138Z +

 

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Places for 3rd floor:

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Curator disassembly

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Areas for fusing Concalian Crystals

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"lift" thingy for transporting large chunks of Concalian crystals

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4th floor probably needs some tools for placing the large chunks into place, so they can be fused.

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Magic stuff on 3rd floor:

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- Infuse fused crystals of a certain size with magical energy, so that they're already charged.

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- Fuse crystals together to certain sizes

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- Separate more complicated ritual that fuses these now charged pieces into larger chunks.

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- 4th floor has part that fuses these onto the main crystals

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Hera Tenebra? For Shar? Doma Tenebra?

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FIGHT: