diff --git a/game-master/session-notes/Session70_80/Session74_GeneralNotes.html b/game-master/session-notes/Session70_80/Session74_GeneralNotes.html index dba0977..1a48462 100644 --- a/game-master/session-notes/Session70_80/Session74_GeneralNotes.html +++ b/game-master/session-notes/Session70_80/Session74_GeneralNotes.html @@ -2,7 +2,7 @@ title: Session 74 General Notes description: published: true -date: 2024-05-13T14:36:03.942Z +date: 2024-05-13T15:30:12.939Z tags: game-master editor: ckeditor dateCreated: 2024-02-05T13:53:27.106Z @@ -14,7 +14,10 @@ dateCreated: 2024-02-05T13:53:27.106Z
  • In  combat with Weaponsmaster in Duchess Ravanelli's room.
  • Guards outside will come in after a couple of rounds. One of them will run for reinforcements (12 or so additional guards) – party can try to stop that one from running.
  • Weaponmaster will go try kill the duchess at low health. if they prevent him from doing so, he'll shift away.
  • -
  • Building will be infested with shades etc that will constantly be streaming in to kill the party. if they manage to hide, the shades will go around looking for them.
  • +
  • Building will be infested with shades etc that will constantly be streaming in to kill the party. if they manage to hide, the shades will go around looking for them. +
  • People in basement will lie in ambush, since the party made so much noise.
  • NOTE: Did they close the door to the basement?