diff --git a/game-master/session-notes/Session70_80/Session74_GeneralNotes.html b/game-master/session-notes/Session70_80/Session74_GeneralNotes.html
index dba0977..1a48462 100644
--- a/game-master/session-notes/Session70_80/Session74_GeneralNotes.html
+++ b/game-master/session-notes/Session70_80/Session74_GeneralNotes.html
@@ -2,7 +2,7 @@
title: Session 74 General Notes
description:
published: true
-date: 2024-05-13T14:36:03.942Z
+date: 2024-05-13T15:30:12.939Z
tags: game-master
editor: ckeditor
dateCreated: 2024-02-05T13:53:27.106Z
@@ -14,7 +14,10 @@ dateCreated: 2024-02-05T13:53:27.106Z
In combat with Weaponsmaster in Duchess Ravanelli's room.
Guards outside will come in after a couple of rounds. One of them will run for reinforcements (12 or so additional guards) – party can try to stop that one from running.
Weaponmaster will go try kill the duchess at low health. if they prevent him from doing so, he'll shift away.
- Building will be infested with shades etc that will constantly be streaming in to kill the party. if they manage to hide, the shades will go around looking for them.
+ Building will be infested with shades etc that will constantly be streaming in to kill the party. if they manage to hide, the shades will go around looking for them.
+ - Shades will also kill the staff. Will be full chaos on the 1st floor.
+
+
People in basement will lie in ambush, since the party made so much noise.
NOTE: Did they close the door to the basement?