ENCOUNTER BUILDER: At start of CR 10
Regions:
- Dryad/Fey Groves
- In central and eastern parts
- Kalysra's/Amatheera?'s Grove - Largest
- 2-3 other dryad Groves
- Creatures:
- Dryads
- Pixies
- Awakened Shrubs?
- Sprites
- Satyrs - often try to woo the dryads and nymphs
- Nymphs - near ponds? Or perhaps no nymphs to not have overlap with dryads?
- Quicklings?
- More wild regions near some mountains - where wolves typically are.
- Decayed Marsh areas / hag area in west
- Creatures:
- Trolls - live in ramshackle “homes” - or rather pieces of wood arranged to make a roof and some walls, like a cone-shaped tent.
- Shambling Mounds - hunt from the marshes/wetlands. Step in a wet area and you may be stepping right into a shambling mound.
- Bagiennik's
- Aridni?
- Meenlocks?
- Redcaps?
- Quicklings?
- Catoblepas? - beast that makes their wetland habitat gloomy, tangled, and more fetid.
- Bullywugs?
- Vegepygmies?
- Carrion Crawlers?
- Froghemoths
- Plants: Gas Spores?
-
- Cursed portion?
- Where the fallen dryad once was? thus near border of forest in south?
- Concalian City Ruin?
- Probably somewhere near center - probably along the road that goes through the forest. This is a road from the Concalian time, that has decayed just like the city ruins have.
- Otherr:
- Korred communities near mountains, in caves in mountains?
Beasts etc:
- Magical beasts such as chorts and morvudds here as well?
- Non-mundane beasts:
- Giant Snails? Beyond the Witchlight
- Giant Fire Beetle
- Giant Centipede?
- Giant Lynx?
- Giant Dragonfly? Beyond the Witchlight
- Giant Toads?
- (Fey infused versions of beasts? Like runic bears etc as well? i.e. have giant versions of the animals come due to a reason, like being infused with the fey magic that flows through the forest.)
- Beasts: Badgers, Bears (Brown), Beavers, Boars, Deer, Elk, Foxes, Frogs, Goats, Hares, Small Lizards, Lynx, Rats, Small Snakes, Poisonous Snakes, Spiders, Giant Spiders, Phase Spiders, Squirrels, Toads, Giant Toads, Weasel, Wolverines, Wolves
- Birds: Bats, Eagles, Hawks, Ravens, Owls, Giant Owls, Vultures
- Plants:
- Monsters:
- Ankhegs, Basilisks, Bulettes,
- Owlbears, Perytons?
- Wyverns,
- Stirges - marshland areas?
- Cockatrice
- Manticores? Maybe not?
- Banderhobbs - servants of Hags, so in Hag/swamp area.
- Fey:
- Boggles born out of feelings of loneliness - near forest border where there are villages?
- Blink Dogs?
- Displacer Beasts?
- Darklings?
- Ettercaps? Parts of the forest entirely impassable due to their webs? Make this visible on map somehow?
- Doppelgangers/Changelings - like Te'Lik
- Korreds?
- Otherr:
- Mephits?
- Flaming Skulls in Conalian ruins, alongside ghosts etc?
- Black Puddings, Gray Oozes, Orche Jelly. Most common near ruins?
- Faerie Dragons?
- Ettins? Maybe not a good fit with the rest of the inhabitants. Perhaps only in the surrounding mountains, being pushed from the forest by tthe other inhabitants?
- Awakened Trees? Or have some of the trees in the forest on occasion decide to relocate themselves.
- Swarm of Maggots
- Nothic? Scouring Concalian Ruins? Conciri Magisterr from long back that went mad?
- Will-o-Wisps in ruins?
- Gricks? Maybe not?
- Treant Sapling? Witchlight. near dryad groves?
- Flail Snail?
- Cave Fisherr? In caves and dark areas of the forest?
- Wood Woad - either hag or dryads, of both, who have carved out the hearts of invaders, and placed in the trunk of a tree to create wood woads. Exist only to protect the woodland around where they were made. Dryads and hag have them in some areas near forest border to deter humanoids from entering the forest.
- Ropers? In caves?
- Cyclops? Since this is based on Italy, and to some degree Greece with Concalia. Perhaps this is where they best fit, orr maybe in the highlands?
- Corpse Flowers? Lore says the sprout from necromancer tombs. maybe have them exist in hag area?
- Hydra? Hag area or in big lakes?
- Treants? Super rare if so,
- Behirs? In mountains
- River Nymphs? Each river has one nymph?
- Spriggan - Dryad whose tree got cut down. have an area be its hunting ground. All life in that area is gone, it's killed everything. Probably near southern borderr.
Topology:
- East: Aside from the hilly landscape that exists throughout the forest, the eastern part of the forest also features a low-lying landscape with gentle depressions, flat terrain, and perhaps even some natural basins. This topographical feature allows water to collect and pool in the low areas, creating a landscape that's prone to waterlogging. As a result, the soil in the eastern part of the forest retains water for more extended periods, contributing to the formation of wetlands.