From d9a3b158bd7ba08eb2b2b2dfe00dbf1ed3cf028c Mon Sep 17 00:00:00 2001 From: Stedd Date: Sat, 15 Apr 2023 12:26:50 +0200 Subject: [PATCH] Cleanup --- Assets/Enemies/Scripts/EnemyAI.cs | 1 - Assets/FlashLight.cs | 6 ++---- Assets/Pickups/AmmoPickup.cs | 7 ++----- Assets/Pickups/BatteryPickup.cs | 9 +++------ Assets/Weapons/Scripts/Weapon.cs | 1 - Packages/manifest.json | 2 +- Packages/packages-lock.json | 2 +- 7 files changed, 9 insertions(+), 19 deletions(-) diff --git a/Assets/Enemies/Scripts/EnemyAI.cs b/Assets/Enemies/Scripts/EnemyAI.cs index 13c6bc2..d3a23cb 100644 --- a/Assets/Enemies/Scripts/EnemyAI.cs +++ b/Assets/Enemies/Scripts/EnemyAI.cs @@ -1,4 +1,3 @@ -using Unity.VisualScripting; using UnityEngine; using UnityEngine.AI; diff --git a/Assets/FlashLight.cs b/Assets/FlashLight.cs index d9fe891..d857d99 100644 --- a/Assets/FlashLight.cs +++ b/Assets/FlashLight.cs @@ -1,6 +1,3 @@ -using System; -using System.Collections; -using System.Collections.Generic; using UnityEngine; using UnityEngine.InputSystem; @@ -40,7 +37,7 @@ public class FlashLight : MonoBehaviour { CurrentCharge -= _powerDraw * Time.deltaTime; CurrentCharge = Mathf.Clamp(CurrentCharge, 0, _maxCharge); - if (CurrentCharge == 0) + if (CurrentCharge >= 0) { FlashLightOff(); } @@ -52,6 +49,7 @@ public class FlashLight : MonoBehaviour private void FlashLightOff() { _light.enabled = false; + _isActive = false; } private void FlashLightOn() diff --git a/Assets/Pickups/AmmoPickup.cs b/Assets/Pickups/AmmoPickup.cs index f76ed3e..a1fc467 100644 --- a/Assets/Pickups/AmmoPickup.cs +++ b/Assets/Pickups/AmmoPickup.cs @@ -1,6 +1,3 @@ -using System; -using System.Collections; -using System.Collections.Generic; using UnityEngine; public class AmmoPickup : MonoBehaviour @@ -12,13 +9,13 @@ public class AmmoPickup : MonoBehaviour private void OnTriggerEnter(Collider other) { var ammoBelt = other.GetComponentInChildren(); - var amountBefore = ammoBelt.GetBeltCurrentAmmoAmount(_ammoType); + int amountBefore = ammoBelt.GetBeltCurrentAmmoAmount(_ammoType); if (ammoBelt != null) { ammoBelt.ModifyBeltCurrentAmmoAmount(_ammoType, _pickupAmount); } - var amountAfter = ammoBelt.GetBeltCurrentAmmoAmount(_ammoType); + int amountAfter = ammoBelt.GetBeltCurrentAmmoAmount(_ammoType); if (amountBefore != amountAfter) { diff --git a/Assets/Pickups/BatteryPickup.cs b/Assets/Pickups/BatteryPickup.cs index 226f524..063aec9 100644 --- a/Assets/Pickups/BatteryPickup.cs +++ b/Assets/Pickups/BatteryPickup.cs @@ -1,6 +1,3 @@ -using System; -using System.Collections; -using System.Collections.Generic; using UnityEngine; public class BatteryPickup : MonoBehaviour @@ -12,15 +9,15 @@ public class BatteryPickup : MonoBehaviour { print("Battery Pickup" + other); var flashLight = other.GetComponentInChildren(); - var amountBefore = flashLight.CurrentCharge; + float amountBefore = flashLight.CurrentCharge; if (flashLight != null) { flashLight.ModifyCharge(_pickupAmount); } - var amountAfter = flashLight.CurrentCharge; + float amountAfter = flashLight.CurrentCharge; - if (amountBefore != amountAfter) + if (Mathf.Approximately(amountBefore, amountAfter)) { Destroy(gameObject.transform.parent.gameObject); } diff --git a/Assets/Weapons/Scripts/Weapon.cs b/Assets/Weapons/Scripts/Weapon.cs index cbc574b..d783f4b 100644 --- a/Assets/Weapons/Scripts/Weapon.cs +++ b/Assets/Weapons/Scripts/Weapon.cs @@ -1,5 +1,4 @@ using System.Collections; -using System.Collections.Generic; using UnityEngine; public class Weapon : MonoBehaviour diff --git a/Packages/manifest.json b/Packages/manifest.json index a715254..20169c1 100644 --- a/Packages/manifest.json +++ b/Packages/manifest.json @@ -3,7 +3,7 @@ "com.unity.cinemachine": "2.8.6", "com.unity.collab-proxy": "1.17.2", "com.unity.feature.development": "1.0.1", - "com.unity.ide.rider": "3.0.16", + "com.unity.ide.rider": "3.0.18", "com.unity.ide.visualstudio": "2.0.16", "com.unity.ide.vscode": "1.2.5", "com.unity.inputsystem": "1.4.2", diff --git a/Packages/packages-lock.json b/Packages/packages-lock.json index 01fe812..b4c5cc9 100644 --- a/Packages/packages-lock.json +++ b/Packages/packages-lock.json @@ -45,7 +45,7 @@ } }, "com.unity.ide.rider": { - "version": "3.0.16", + "version": "3.0.18", "depth": 0, "source": "registry", "dependencies": {