# BASIC CAMERA MOVEMENT **Starting with fixed angle WASD movement** - Goal: Mouse drag move, Edge move, Move Focus to Pos - # BUILDINGS - Create building base class to have a common interface between all buildings - Define building colliders ## **BUILDING MODE** - Set up instantiating prefabs on cursor, with collision detection - Primitive Building Menu ENERGY SYSTEM - Define Energy Generation and Energy Consumption - Energy Transmission RESOURCES - Create harvestable_object_base - Perlin noise random distrobution of resource nodes - Discuss resource types