Items have many moving parts and colors. Tron legacy style satisfying buildup sounds for guns. Need to create triggers for animation during firing/working/processing events example: progressive charge up of railgun * humming sound during coil charge * stream from pre-cooling rails * satisfying firing of projectile Placing buildings in Satisfactory gives me a great sense of scale, you feel that you just built some thing huge and heavy. I would like to convey that feeling with entities in this game aswell.