diff --git a/GameDesign/Game Design Notes.txt b/GameDesign/Game Design Notes.txt index b8c8b3e..3d4ef50 100644 --- a/GameDesign/Game Design Notes.txt +++ b/GameDesign/Game Design Notes.txt @@ -5,7 +5,7 @@ Player Experience: - Core Mechanic: - - + -Base building Game Mechanics: - @@ -22,8 +22,8 @@ Onion Design Identify your core feature and start there and work your way outward where features deacrease in importance. Write down the most important features of ArgonAssault -1. -2. +1. Base Building: Set up infrastructure to defend against enemies and to grow your base. +2. Enemies: You have to expand into hostile territory, enemies are a constant threat. 3. 4. 5. @@ -31,7 +31,7 @@ Write down the most important features of ArgonAssault 7. Additional Features to consider: -1. +1. Factions 2. 3. 4. @@ -65,7 +65,7 @@ Onion Design Identify your core feature and start there and work your way outward where features deacrease in importance. Write down the most important features of ArgonAssault 1. Camera Rail: Path through the level that the camera follows. -2. Player Movement: Horizontal and Vertical movement. +2. Player Movement: Horizontal and Vertical movement. 3. Shooting: Player shoot bullets which do damage to opponent. 4. Health: Enemies have health that depletes when shot. 5. Enemy Paths: Enemies should travel on paths and be hand placed by the designer.