diff --git a/Assets/Materials.meta b/Assets/Materials.meta new file mode 100644 index 0000000..3d1a2b2 --- /dev/null +++ b/Assets/Materials.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 22ed225acfc854f47b8255760b424b86 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/Ecliptic.mat b/Assets/Materials/Ecliptic.mat new file mode 100644 index 0000000..bddf4a3 --- /dev/null +++ b/Assets/Materials/Ecliptic.mat @@ -0,0 +1,309 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Ecliptic + m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3} + m_ValidKeywords: + - _DISABLE_SSR_TRANSPARENT + - _NORMALMAP_TANGENT_SPACE + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: 2225 + stringTagMap: {} + disabledShaderPasses: + - TransparentDepthPrepass + - TransparentDepthPostpass + - TransparentBackface + - RayTracingPrepass + - MOTIONVECTORS + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AnisotropyMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BentNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BentNormalMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _CoatMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissiveColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HeightMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _IridescenceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _IridescenceThicknessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SubsurfaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TangentMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TangentMapOS: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ThicknessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TransmittanceColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AORemapMax: 1 + - _AORemapMin: 0 + - _ATDistance: 1 + - _AddPrecomputedVelocity: 0 + - _AlbedoAffectEmissive: 0 + - _AlphaCutoff: 0.5 + - _AlphaCutoffEnable: 0 + - _AlphaCutoffPostpass: 0.5 + - _AlphaCutoffPrepass: 0.5 + - _AlphaCutoffShadow: 0.5 + - _AlphaDstBlend: 0 + - _AlphaSrcBlend: 1 + - _AlphaToMask: 0 + - _AlphaToMaskInspectorValue: 0 + - _Anisotropy: 0 + - _BlendMode: 0 + - _BumpScale: 1 + - _CoatMask: 0 + - _CullMode: 2 + - _CullModeForward: 2 + - _Cutoff: 0.5 + - _DepthOffsetEnable: 0 + - _DetailAlbedoScale: 1 + - _DetailNormalMapScale: 1 + - _DetailNormalScale: 1 + - _DetailSmoothnessScale: 1 + - _DiffusionProfile: 0 + - _DiffusionProfileHash: 0 + - _DisplacementLockObjectScale: 1 + - _DisplacementLockTilingScale: 1 + - _DisplacementMode: 0 + - _DoubleSidedEnable: 0 + - _DoubleSidedGIMode: 0 + - _DoubleSidedNormalMode: 1 + - _DstBlend: 0 + - _EmissiveColorMode: 1 + - _EmissiveExposureWeight: 1 + - _EmissiveIntensity: 1 + - _EmissiveIntensityUnit: 0 + - _EnableBlendModePreserveSpecularLighting: 1 + - _EnableFogOnTransparent: 1 + - _EnableGeometricSpecularAA: 0 + - _EnergyConservingSpecularColor: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _HeightAmplitude: 0.02 + - _HeightCenter: 0.5 + - _HeightMapParametrization: 0 + - _HeightMax: 1 + - _HeightMin: -1 + - _HeightOffset: 0 + - _HeightPoMAmplitude: 2 + - _HeightTessAmplitude: 2 + - _HeightTessCenter: 0.5 + - _InvTilingScale: 1 + - _Ior: 1.5 + - _IridescenceMask: 1 + - _IridescenceThickness: 1 + - _LinkDetailsWithBase: 0 + - _MaterialID: 1 + - _Metallic: 0 + - _MetallicRemapMax: 0 + - _MetallicRemapMin: 0 + - _Mode: 0 + - _NormalMapSpace: 0 + - _NormalScale: 1 + - _OcclusionStrength: 1 + - _OpaqueCullMode: 2 + - _PPDLodThreshold: 5 + - _PPDMaxSamples: 15 + - _PPDMinSamples: 5 + - _PPDPrimitiveLength: 1 + - _PPDPrimitiveWidth: 1 + - _Parallax: 0.02 + - _RayTracing: 0 + - _ReceivesSSR: 1 + - _ReceivesSSRTransparent: 0 + - _RefractionModel: 0 + - _Smoothness: 0.5 + - _SmoothnessRemapMax: 0.5 + - _SmoothnessRemapMin: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularAAScreenSpaceVariance: 0.1 + - _SpecularAAThreshold: 0.2 + - _SpecularHighlights: 1 + - _SpecularOcclusionMode: 1 + - _SrcBlend: 1 + - _StencilRef: 0 + - _StencilRefDepth: 8 + - _StencilRefGBuffer: 10 + - _StencilRefMV: 40 + - _StencilWriteMask: 6 + - _StencilWriteMaskDepth: 8 + - _StencilWriteMaskGBuffer: 14 + - _StencilWriteMaskMV: 40 + - _SubsurfaceMask: 1 + - _SupportDecals: 1 + - _SurfaceType: 0 + - _TexWorldScale: 1 + - _TexWorldScaleEmissive: 1 + - _Thickness: 1 + - _TransmissionEnable: 1 + - _TransparentBackfaceEnable: 0 + - _TransparentCullMode: 2 + - _TransparentDepthPostpassEnable: 0 + - _TransparentDepthPrepassEnable: 0 + - _TransparentSortPriority: 0 + - _TransparentWritingMotionVec: 0 + - _TransparentZWrite: 0 + - _UVBase: 0 + - _UVDetail: 0 + - _UVEmissive: 0 + - _UVSec: 0 + - _UseEmissiveIntensity: 0 + - _UseShadowThreshold: 0 + - _ZTestDepthEqualForOpaque: 3 + - _ZTestGBuffer: 4 + - _ZTestTransparent: 4 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 0.25471696, g: 0.20785865, b: 0.20785865, a: 0.0627451} + - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 0.25471693, g: 0.20785862, b: 0.20785862, a: 0.0627451} + - _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0} + - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _EmissiveColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1} + - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0} + - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0} + - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1} + - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0} + - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0} + m_BuildTextureStacks: [] +--- !u!114 &7393673889203323105 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: da692e001514ec24dbc4cca1949ff7e8, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 12 + hdPluginSubTargetMaterialVersions: + m_Keys: [] + m_Values: diff --git a/Assets/Materials/Ecliptic.mat.meta b/Assets/Materials/Ecliptic.mat.meta new file mode 100644 index 0000000..0415abb --- /dev/null +++ b/Assets/Materials/Ecliptic.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: de72d1e429005ab45a0928a468b68cbb +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Playground.unity b/Assets/Scenes/Playground.unity new file mode 100644 index 0000000..bbfdce7 --- /dev/null +++ b/Assets/Scenes/Playground.unity @@ -0,0 +1,527 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 4 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_IndirectSpecularColor: {r: 262.3369, g: 325.0498, b: 430.21924, a: 1} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 12 + m_GIWorkflowMode: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 256 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 0} + m_LightingSettings: {fileID: 0} +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 2 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + accuratePlacement: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &644309266 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 644309269} + - component: {fileID: 644309268} + - component: {fileID: 644309267} + - component: {fileID: 644309270} + m_Layer: 0 + m_Name: Main Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!81 &644309267 +AudioListener: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 644309266} + m_Enabled: 1 +--- !u!20 &644309268 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 644309266} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_FocalLength: 50 + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 0 + orthographic size: 5 + m_Depth: -1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 0 + m_AllowMSAA: 0 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!4 &644309269 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 644309266} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0, y: 1, z: -10} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!114 &644309270 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 644309266} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 23c1ce4fb46143f46bc5cb5224c934f6, type: 3} + m_Name: + m_EditorClassIdentifier: + clearColorMode: 0 + backgroundColorHDR: {r: 0.025, g: 0.07, b: 0.19, a: 0} + clearDepth: 1 + volumeLayerMask: + serializedVersion: 2 + m_Bits: 1 + volumeAnchorOverride: {fileID: 0} + antialiasing: 0 + SMAAQuality: 2 + dithering: 0 + stopNaNs: 0 + taaSharpenStrength: 0.5 + TAAQuality: 1 + taaHistorySharpening: 0.35 + taaAntiFlicker: 0.5 + taaMotionVectorRejection: 0 + taaAntiHistoryRinging: 0 + taaBaseBlendFactor: 0.875 + taaJitterScale: 1 + physicalParameters: + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 + flipYMode: 0 + xrRendering: 1 + fullscreenPassthrough: 0 + allowDynamicResolution: 0 + customRenderingSettings: 0 + invertFaceCulling: 0 + probeLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + hasPersistentHistory: 0 + allowDeepLearningSuperSampling: 1 + deepLearningSuperSamplingUseCustomQualitySettings: 0 + deepLearningSuperSamplingQuality: 0 + deepLearningSuperSamplingUseCustomAttributes: 0 + deepLearningSuperSamplingUseOptimalSettings: 1 + deepLearningSuperSamplingSharpening: 0 + exposureTarget: {fileID: 0} + materialMipBias: 0 + m_RenderingPathCustomFrameSettings: + bitDatas: + data1: 72198260625768269 + data2: 13763000477350330392 + lodBias: 1 + lodBiasMode: 0 + lodBiasQualityLevel: 0 + maximumLODLevel: 0 + maximumLODLevelMode: 0 + maximumLODLevelQualityLevel: 0 + sssQualityMode: 0 + sssQualityLevel: 0 + sssCustomSampleBudget: 20 + msaaMode: 1 + materialQuality: 0 + renderingPathCustomFrameSettingsOverrideMask: + mask: + data1: 0 + data2: 0 + defaultFrameSettings: 0 + m_Version: 8 + m_ObsoleteRenderingPath: 0 + m_ObsoleteFrameSettings: + overrides: 0 + enableShadow: 0 + enableContactShadows: 0 + enableShadowMask: 0 + enableSSR: 0 + enableSSAO: 0 + enableSubsurfaceScattering: 0 + enableTransmission: 0 + enableAtmosphericScattering: 0 + enableVolumetrics: 0 + enableReprojectionForVolumetrics: 0 + enableLightLayers: 0 + enableExposureControl: 1 + diffuseGlobalDimmer: 0 + specularGlobalDimmer: 0 + shaderLitMode: 0 + enableDepthPrepassWithDeferredRendering: 0 + enableTransparentPrepass: 0 + enableMotionVectors: 0 + enableObjectMotionVectors: 0 + enableDecals: 0 + enableRoughRefraction: 0 + enableTransparentPostpass: 0 + enableDistortion: 0 + enablePostprocess: 0 + enableOpaqueObjects: 0 + enableTransparentObjects: 0 + enableRealtimePlanarReflection: 0 + enableMSAA: 0 + enableAsyncCompute: 0 + runLightListAsync: 0 + runSSRAsync: 0 + runSSAOAsync: 0 + runContactShadowsAsync: 0 + runVolumeVoxelizationAsync: 0 + lightLoopSettings: + overrides: 0 + enableDeferredTileAndCluster: 0 + enableComputeLightEvaluation: 0 + enableComputeLightVariants: 0 + enableComputeMaterialVariants: 0 + enableFptlForForwardOpaque: 0 + enableBigTilePrepass: 0 + isFptlEnabled: 0 +--- !u!1 &1968648952 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1968648956} + - component: {fileID: 1968648955} + - component: {fileID: 1968648954} + - component: {fileID: 1968648953} + m_Layer: 0 + m_Name: Ecliptic + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!64 &1968648953 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1968648952} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1968648954 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1968648952} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: de72d1e429005ab45a0928a468b68cbb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1968648955 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1968648952} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1968648956 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1968648952} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1000, y: 1000, z: 1000} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2047541735 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2047541737} + - component: {fileID: 2047541736} + m_Layer: 0 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!108 &2047541736 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2047541735} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 1 + m_Shape: 0 + m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} + m_Intensity: 1 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &2047541737 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2047541735} + m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} + m_LocalPosition: {x: 0, y: 3, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} diff --git a/Assets/Scenes/Playground.unity.meta b/Assets/Scenes/Playground.unity.meta new file mode 100644 index 0000000..c78516b --- /dev/null +++ b/Assets/Scenes/Playground.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 29c049fddc0907749b70b3ffb5f794de +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/test_turret.unity b/Assets/Scenes/test_turret.unity index 1c68031..7e634a5 100644 --- a/Assets/Scenes/test_turret.unity +++ b/Assets/Scenes/test_turret.unity @@ -123,6 +123,104 @@ NavMeshSettings: debug: m_Flags: 0 m_NavMeshData: {fileID: 0} +--- !u!1 &8501384 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8501388} + - component: {fileID: 8501387} + - component: {fileID: 8501386} + - component: {fileID: 8501385} + m_Layer: 0 + m_Name: Ecliptic + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!64 &8501385 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8501384} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &8501386 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8501384} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &8501387 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8501384} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &8501388 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8501384} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &253734516 stripped Transform: m_CorrespondingSourceObject: {fileID: 5103935545559248087, guid: 534f8d15e0c83c646887bebfda2bdfd6, type: 3} @@ -157,8 +255,10 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d3a16cf44e28f02409c23498ed14acf5, type: 3} m_Name: m_EditorClassIdentifier: - name: health: 0 + maxHealth: 0 + isInvulnerable: 0 + name: cost: 30 buildTimer: 1 weaponRange: 40