diff --git a/Assets/Handlers/EnemyHandler.cs b/Assets/Handlers/EnemyHandler.cs index 7d8b723..92670e2 100644 --- a/Assets/Handlers/EnemyHandler.cs +++ b/Assets/Handlers/EnemyHandler.cs @@ -7,8 +7,6 @@ namespace AsteroidGame.Handlers public class EnemyHandler : HandlerBase { [Header("Parameters")] - [SerializeField] [Range(0.1f, 60f)] private float _spawnRate = 60f; - [SerializeField] private int _objectPoolSize = 15; [Header("Configuration")] [SerializeField] private SoEnemyBaseList _availableEnemies;