%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &5263199550015624125
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5263199550015624126}
  - component: {fileID: 5263199550015624127}
  m_Layer: 0
  m_Name: PowerHandler
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5263199550015624126
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5263199550015624125}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5263199550015624127
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5263199550015624125}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: bf720c524a2a9624099d0e4ba3d78108, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _powerConsumption: 0
  _powerConsumptionPeak: 0
  _powerCapacity: 0
  _powerFactor: 0
  _activePowerStructures: {fileID: 11400000, guid: 127d26f1f3536e94da36af662f63fa0b, type: 2}
