Items have many moving parts and colors. Tron legacy style
satisfying buildup sounds for guns.

Need to create triggers for animation during firing/working/processing events

example: progressive charge up of railgun
* humming sound during coil charge 
* stream from pre-cooling rails
* satisfying firing of projectile
Placing buildings in Satisfactory gives me a great sense of scale, you feel that you just built some thing huge and heavy. I would like to convey that feeling with entities in this game aswell.

